
The Headland -Lake 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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The Headland
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | raffyraffy |
Published: | Apr 20, 2023 |
Download Size: | 381.7 MB |
Game Ready: | – |
Polygons: | 4,337,000 |
Vertices: | 2,209,000 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | – |
PBR: | – |
Rigged: | – |
Animated: | – |
Included Formats
Statistics
Favorites: | 1 |
Likes: | 2 |
Views: | 120 |
Item Ratings

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The Headland -Lake 3D Model
There are those who manage to settle everywhere... and build villages even on top of a promontory (this is the lake version).
Here you will find a lot of inspiration, to create your own scenes and animations.
Attention: This scene (including assets) is available only in blend format.
It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).
However, you can export the terrain object and use it in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles).
The scene was populated with 6 (5+1) eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (2 shrubs, 5 rocks, 1 tree, 1 rural village).
Scene powered by the Cycles engine.
Packlist: 1 Blender file, 12 alpha-masks, 12 textures, 1 readme.pdf.
Vertices: 2.209.000 Triangles: 4.337.000
Here you will find a lot of inspiration, to create your own scenes and animations.
Attention: This scene (including assets) is available only in blend format.
It's not suitable for being exported to other programs (due to the particles systems used for ecosystems).
However, you can export the terrain object and use it in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles).
The scene was populated with 6 (5+1) eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (2 shrubs, 5 rocks, 1 tree, 1 rural village).
Scene powered by the Cycles engine.
Packlist: 1 Blender file, 12 alpha-masks, 12 textures, 1 readme.pdf.
Vertices: 2.209.000 Triangles: 4.337.000