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Home/3D Models/High Poly Models/Weapons/Handguns/Taurus Raging Hunter 3D Model

Taurus Raging Hunter 3D Model

3D Model by Rfarencibia|Watch Artist
3D Model
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$49.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Royalty Free Editorial Use Only
The intellectual property depicted in this model, including the brand Taurus, is not affiliated with or endorsed by the original rights holders. This model may not be used in a commercial, promotional, advertising or merchandising manner of any kind unless legal clearances are obtained from the third party intellectual property owners.

3D Model Details
Artist:Rfarencibia
Published:Feb 26, 2018
Download Size:40.3 MB
Game Ready: No
Polygons:1,324,242
Vertices:671,599
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
The Artist
artistRfarencibiaflag
Member Since 2018
2 Likes
1 Watching
Items Offered: 16 | Watch Artist
I started in this world of CG when I was a kid at the age of 17, after 3 years of learning I found out I could work as freelance and I started modelling cars, I modelled cars for more than 6 years for companies like 3D-Tuning, Hum3D, and Behr-bross
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Views:36
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Taurus Raging Hunter 3D Model

Taurus Raging Hunter 3D model

High detailed model of a Taurus Raging Hunter, with PBR Textures ready to be used in any render engine like V-ray, Corona, Mental Ray or any other Rendered or even in any game engine like Unity, Cry Engine or UE4.

!! The Substance Painter File Included !!
*- Notice the Substance Painter raw file is included in case the user wanted to edit the texture or export it in a different way.

3Ds Max Specification:
*- The Model was saved as 3Ds Max 2014 and Rendered using V-ray but the Material have been prepared for Default Scanline Standar Material
*-The model was made in real world scale and following the details and proportion of the real gun
*-All the objects were unwrapped and also Xformed so the FBX and OBJ can work perfectly in any other software
*-The position of the object is in the world center
*-The pivot is positionated also in the world center
*-The magazine/Reload Chamber is animated with bullets and also has a hierarchy with the other objects that are affected by this animation
*-The base mesh is also included so every objects has their base mesh with their Turbosmooth modifier in case the buyer need to edit the geometry
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