Street Payphone 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | sans1234 |
| Published: | May 30, 2026 |
| Download Size: | 295 KB |
| Game Ready: | Yes |
| Polygons: | 1,220 |
| Vertices: | 1,367 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | – |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 1 |
| Likes: | 5 |
| Views: | 73 |
Item Ratings

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Street Payphone 3D Model
Low-poly 3D model of a classic street payphone (taxi phone) in a protective red case on a metal stand. The model is designed in a minimalist retro style and is perfect for filling urban locations, exteriors, or using it in indie games.
Main elements of the model:
Body: A bright red protective visor/box with a rectangular shape.
Interface: A textured gray metal panel with dialing buttons and a slot for coins/cards and a recess for the handset.
Support: A simple grey metal post for anchoring to the ground.
Bottom panel: Windows for coin refund or device maintenance.
Specifications (optional):
Style: Low-Poly / Stylized (Stylized retro)
Textures: Base materials (diffuse colors) with a slight roughness effect to simulate matte plastic and metal.
Mesh: Optimized for game engines, with minimal unnecessary polygons.
Main elements of the model:
Body: A bright red protective visor/box with a rectangular shape.
Interface: A textured gray metal panel with dialing buttons and a slot for coins/cards and a recess for the handset.
Support: A simple grey metal post for anchoring to the ground.
Bottom panel: Windows for coin refund or device maintenance.
Specifications (optional):
Style: Low-Poly / Stylized (Stylized retro)
Textures: Base materials (diffuse colors) with a slight roughness effect to simulate matte plastic and metal.
Mesh: Optimized for game engines, with minimal unnecessary polygons.




















