
Rigged Donkey with 4K Textures and Animations 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Rigged Donkey with 4K Textures and Animations 3D Model
Practical, production-ready Donkey 3D model optimized for Blender (Cycles). Built for artists and studios that need a realistic, rigged quadruped ready for posing, animation, and rendering without extra hassle.
What’s included
Native .blend file with a full production-style control rig and named controllers for spine, limbs, head and facial adjustments.
Two editable animation actions included: Trot and Walk (loopable; retime/keyframe as needed).
.obj export with geometry and textures (OBJ does not include armature/animation).
4K PBR texture set (BaseColor/Albedo, Roughness, Normal, AO where applicable), organized and ready for use.
Fur/hair detail implemented via Blender particle hair for realistic results — hidden by default to keep viewport performance smooth.
Production-clean topology, named materials, and organized scene hierarchy for quick integration and retexturing.
Technical notes
Animations are delivered as Blender Actions inside the .blend — editable and ready for blending or retiming.
When exporting to other DCCs or engines, reassign renderer-specific shaders (Cycles shaders are Blender-specific).
Enable hair and secondary controllers in Blender before final, high-quality renders.
Preview images are Blender renders for reference only — lighting and camera setups shown are not included as separate reusable assets.
Ideal for
Animation, VFX, game prototyping, VR/AR scenes, background or hero fauna in environments, and still-frame renders.
What’s included
Native .blend file with a full production-style control rig and named controllers for spine, limbs, head and facial adjustments.
Two editable animation actions included: Trot and Walk (loopable; retime/keyframe as needed).
.obj export with geometry and textures (OBJ does not include armature/animation).
4K PBR texture set (BaseColor/Albedo, Roughness, Normal, AO where applicable), organized and ready for use.
Fur/hair detail implemented via Blender particle hair for realistic results — hidden by default to keep viewport performance smooth.
Production-clean topology, named materials, and organized scene hierarchy for quick integration and retexturing.
Technical notes
Animations are delivered as Blender Actions inside the .blend — editable and ready for blending or retiming.
When exporting to other DCCs or engines, reassign renderer-specific shaders (Cycles shaders are Blender-specific).
Enable hair and secondary controllers in Blender before final, high-quality renders.
Preview images are Blender renders for reference only — lighting and camera setups shown are not included as separate reusable assets.
Ideal for
Animation, VFX, game prototyping, VR/AR scenes, background or hero fauna in environments, and still-frame renders.