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Rigged Donkey with 4K Textures and Animations 3D Model

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3D Model by Shakundao|
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
Rigged Donkey with 4K Textures and Animations 3D Model
$99.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Rigged Donkey with 4K Textures and Animations 3D Model

Practical, production-ready Donkey 3D model optimized for Blender (Cycles). Built for artists and studios that need a realistic, rigged quadruped ready for posing, animation, and rendering without extra hassle.

What’s included

Native .blend file with a full production-style control rig and named controllers for spine, limbs, head and facial adjustments.

Two editable animation actions included: Trot and Walk (loopable; retime/keyframe as needed).

.obj export with geometry and textures (OBJ does not include armature/animation).

4K PBR texture set (BaseColor/Albedo, Roughness, Normal, AO where applicable), organized and ready for use.

Fur/hair detail implemented via Blender particle hair for realistic results — hidden by default to keep viewport performance smooth.

Production-clean topology, named materials, and organized scene hierarchy for quick integration and retexturing.

Technical notes

Animations are delivered as Blender Actions inside the .blend — editable and ready for blending or retiming.

When exporting to other DCCs or engines, reassign renderer-specific shaders (Cycles shaders are Blender-specific).

Enable hair and secondary controllers in Blender before final, high-quality renders.

Preview images are Blender renders for reference only — lighting and camera setups shown are not included as separate reusable assets.

Ideal for
Animation, VFX, game prototyping, VR/AR scenes, background or hero fauna in environments, and still-frame renders.
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