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Professional Rigged Female Body Base Quad Topology for Edit 3D Model

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Professional Rigged Female Body Base Quad Topology for Edit 3D Model
Professional Rigged Female Body Base Quad Topology for Edit 3D Model
Professional Rigged Female Body Base Quad Topology for Edit 3D Model
Professional Rigged Female Body Base Quad Topology for Edit 3D Model
Professional Rigged Female Body Base Quad Topology for Edit 3D Model
Professional Rigged Female Body Base Quad Topology for Edit 3D Model
Professional Rigged Female Body Base Quad Topology for Edit 3D Model
$8.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Professional Rigged Female Body Base Quad Topology for Edit 3D Model

This expanded asset pack provides a complete solution for character developers, offering both a clean Quad-based sculpting foundation and a detailed, rigged, Triangulated production mesh. Whether you need to sculpt from scratch or drop a rigged model straight into a game engine, this package has you covered.

Detailed Product Breakdown1. Base Sculpting Mesh (Quad Topology)
Purpose: Ideal for character artists, sculptors, and those needing a foundation for further editing.
Topology: 100% Quad-based mesh, optimized for clean subdivision in Blender, ZBrush, or Maya.
Modular Design: The body and head are separated for easier manipulation and specialized sculpting.
2. Production-Ready Mesh (Triangulated & Rigged)
Topology: Finished Triangulated topology, optimized for high performance in game engines (Unity/Unreal).
Professional Rigging: Fully rigged base body and head with clean weight painting, ready for animation or pose testing.
UV Mapping: Industry-standard, non-overlapping UV layouts, maximizing texel density for high-resolution textures.
3. Texture & Support Files
Untextured Maps: Includes essential baked maps (Normal, Ambient Occlusion, Curvature) to jumpstart your texturing process.
Zip Package: All assets, including texture image files and model formats, are neatly organized in a single .zip file for easy import.
Technical Specifications
| Component | Topology | Features || --- | --- | --- || Sculpting Base | Quads | Modular head/body, clean edge loops, easy to edit. || Game Mesh | Triangulated | Rigged, performance-optimized, UV mapped. || Rigging | N/A | Fully weight-painted, T-Pose/A-Pose compatible. || Textures | N/A | Baked maps included (Normal, AO, etc.) in Zip. || UVs | Mapped | Professional non-overlapping UV layout. |

Inside the File
Models: .FBX, .OBJ, and native .blend (or preferred format) files.
Textures: Image files .
* Rig: Pre-configured rig for the triangulated mesh.
How to Use This Asset:

For Customizing: Use the Quad body to sculpt unique features or change proportions.
For Animation: Use the Triangulated/Rigged body to quickly test animations or use as a final game asset.
For Texturing: Utilize the provided UV maps and baked textures to paint your character in Substance Painter or similar tools.
Perfect for:

Character Design Prototypes
Digital Sculpting Practice
Game Development Base Meshes
Anatomy Study
processing
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