
F4 Phantom 2 - 50 Years Texture - Fully Rigged 3D Model

Not Rated Yet


















! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Sirios-3D |
Published: | Jun 08, 2025 |
Download Size: | 218.9 MB |
Game Ready: | Yes |
Polygons: | 20,261 |
Vertices: | 17,566 |
Print Ready: | Yes |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 26 |
Item Ratings

Not Rated Yet
F4 Phantom 2 - 50 Years Texture - Fully Rigged 3D Model
F4-Phantom 2 - TURKEY 50.YEARS MODEL
This Model has no cocpit. Cocpit version will be available soon
Real World Scale !
19m Length of plane.
High quality textures ! For use Game and High Rosulation animation !
Animation Ready !
Easy control for animations ! all parts rigged !
Optimized for: high end animation, and still display projects.
Ultra fast render with new 'Eevee' engine. Also works cycle render. (older version of Blender works fine)
Fully rigged all parts with zero collision: see pictures for rig (rigged parts can control with empties x direction (only blender.but can be integrated to other programs.))
1 - front and back gears - rigged
2- all the flaps are rigged
3- engine exhaust - rigged
4- Air Stop - rigged
5- Side and front Wings - rigged
6- Teal - rigged
7- Fuel panel - rigged
8- Hook - rigged
9- Electronik panel - rigged
10- Full bacground HDRI Texture
F4 Phantom 2 has 3 textures seperated; 1- Full Body, 2- Weapons, 3- Gears
textures are are high rosulation and has color, metal, roughness and normal map
Full body polygon count : 17.566 Gears polygon count : 14,059, Weapons polygon count : 3,017
Fully textured and uv-mapped (non overlapping)
The model was made on Blender and works smoothly on the blender. Rigging works on blender, rig can be transferred to other programs, but it belongs to you. Final Renderings were made on blender, both cycles render and eevee render. It is your responsibility to get the same
results in other programs.
NO OTHER SOFTWARE OR PLUGiN USED AFTER RENDERING
This Model has no cocpit. Cocpit version will be available soon
Real World Scale !
19m Length of plane.
High quality textures ! For use Game and High Rosulation animation !
Animation Ready !
Easy control for animations ! all parts rigged !
Optimized for: high end animation, and still display projects.
Ultra fast render with new 'Eevee' engine. Also works cycle render. (older version of Blender works fine)
Fully rigged all parts with zero collision: see pictures for rig (rigged parts can control with empties x direction (only blender.but can be integrated to other programs.))
1 - front and back gears - rigged
2- all the flaps are rigged
3- engine exhaust - rigged
4- Air Stop - rigged
5- Side and front Wings - rigged
6- Teal - rigged
7- Fuel panel - rigged
8- Hook - rigged
9- Electronik panel - rigged
10- Full bacground HDRI Texture
F4 Phantom 2 has 3 textures seperated; 1- Full Body, 2- Weapons, 3- Gears
textures are are high rosulation and has color, metal, roughness and normal map
Full body polygon count : 17.566 Gears polygon count : 14,059, Weapons polygon count : 3,017
Fully textured and uv-mapped (non overlapping)
The model was made on Blender and works smoothly on the blender. Rigging works on blender, rig can be transferred to other programs, but it belongs to you. Final Renderings were made on blender, both cycles render and eevee render. It is your responsibility to get the same
results in other programs.
NO OTHER SOFTWARE OR PLUGiN USED AFTER RENDERING