MMU KAAN P2 with Cocpit - Fully Rigged - High Resolution 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Personal Use Only License (IP Restricted)
This item comes with our Personal Use Only Licensing. This means you may not share this model or use it for any commercial purposes or in any way that involves an exchange of money, promotes a business entity, or otherwise results directly or indirectly in financial gain. In addition, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which further limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Sirios-3D |
| Published: | Mar 21, 2026 |
| Download Size: | 868.8 MB |
| Game Ready: | Yes |
| Polygons: | 246,692 |
| Vertices: | 258,061 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 2 |
Item Ratings

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MMU KAAN P2 with Cocpit - Fully Rigged - High Resolution 3D Model
MMU Kaan Prototype 2
GIMP file included for change body color, texture, decal and texts. Easy to change decals and text. (See Second Video)
Real World Scale !
20.3m Length of plane.
Ultra High Resolutions !
Animation Ready !
Easy control for animations ! all parts rigged !
Optimized for: high end animation, and still display projects.
Ultra fast render with new 'Eevee' engine.also works cycle render.
Fully rigged all parts with zero collision: see pictures for rig (rigged parts can control with empties x direction (only blender.but can be integrated to other programs.))
1 - Front and back gears - rigged
2- All the flaps are rigged
3- Engine exhaust - rigged
4- Cocpit Canopy - rigged
5- Side and buttom weapon bays -rigged
Full bacground HDRI Texture
Kaan has 6 textures seperated; 1-Full Body, 2- Cocpit, 3- Chair, 4- Gears, 5- Bombs, 6-Pilot
Body Polygon Count: 12.034
Cocpit Polygon Count: 66.129
Gears Polygon Count: 39.834
Chair Polygon Count: 21.175
Bombs Polygon Count: 33.890
Textures are very high resolution : color, metalic, roughness and normal map
Body also has a clean decal texture. (in textures: Body-CLEAN-DECALS)
Fully textured and uv-mapped (non overlapping)
The model was made on Blender and works smoothly on the blender. Rigging works on blender, rig can be transferred to other programs, but it belongs to you. Final Renderings were made on blender, both cycles render and eevee render. It is your responsibility to get the same results in other programs.
Note: Since this is a Prototype 2 of KAAN, it will be updated as changes are made to the aircraft's design.
*** NO OTHER SOFTWARE OR PLUGN USED AFTER RENDERNG ***
GIMP file included for change body color, texture, decal and texts. Easy to change decals and text. (See Second Video)
Real World Scale !
20.3m Length of plane.
Ultra High Resolutions !
Animation Ready !
Easy control for animations ! all parts rigged !
Optimized for: high end animation, and still display projects.
Ultra fast render with new 'Eevee' engine.also works cycle render.
Fully rigged all parts with zero collision: see pictures for rig (rigged parts can control with empties x direction (only blender.but can be integrated to other programs.))
1 - Front and back gears - rigged
2- All the flaps are rigged
3- Engine exhaust - rigged
4- Cocpit Canopy - rigged
5- Side and buttom weapon bays -rigged
Full bacground HDRI Texture
Kaan has 6 textures seperated; 1-Full Body, 2- Cocpit, 3- Chair, 4- Gears, 5- Bombs, 6-Pilot
Body Polygon Count: 12.034
Cocpit Polygon Count: 66.129
Gears Polygon Count: 39.834
Chair Polygon Count: 21.175
Bombs Polygon Count: 33.890
Textures are very high resolution : color, metalic, roughness and normal map
Body also has a clean decal texture. (in textures: Body-CLEAN-DECALS)
Fully textured and uv-mapped (non overlapping)
The model was made on Blender and works smoothly on the blender. Rigging works on blender, rig can be transferred to other programs, but it belongs to you. Final Renderings were made on blender, both cycles render and eevee render. It is your responsibility to get the same results in other programs.
Note: Since this is a Prototype 2 of KAAN, it will be updated as changes are made to the aircraft's design.
*** NO OTHER SOFTWARE OR PLUGN USED AFTER RENDERNG ***

















