Resident Evil 2 - Mizoil Gas Station 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Smart3DModels |
| Published: | May 22, 2026 |
| Download Size: | 538.1 MB |
| Game Ready: | Yes |
| Polygons: | 608,830 |
| Vertices: | 523,196 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | – |
| PBR: | – |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 8 |
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Resident Evil 2 - Mizoil Gas Station 3D Model
This fully textured scene, complete with a natural light setup, is ready to render natively in **Blender**. Inside the ZIP file, you will find all materials, textures, World/HDRI lighting configurations, and optimized Cycles rendering and Color Management (AgX/Filmic) settings tailored for this scene.
This file is completely unprotected. Feel free to reuse the scene layout, render settings, light rigs, and materials. More importantly, it is designed as a learning resource—explore the project to see how the lighting was constructed, how the Cycles shader nodes are developed, how textures are mapped to different material inputs, and how the rendering options are fine-tuned.
### Please Note:
* **First:** While universal exchange formats (like FBX, OBJ, or STL) are included if available, they may not automatically load the advanced material networks. To achieve the exact photorealistic results shown in the preview images, we highly recommend opening the native **.blend** file directly in Blender and rendering with the **Cycles** engine.
* **Second:** All high-resolution textures required for the shaders and environment lighting are fully packaged and included within the main archive.
This file is completely unprotected. Feel free to reuse the scene layout, render settings, light rigs, and materials. More importantly, it is designed as a learning resource—explore the project to see how the lighting was constructed, how the Cycles shader nodes are developed, how textures are mapped to different material inputs, and how the rendering options are fine-tuned.
### Please Note:
* **First:** While universal exchange formats (like FBX, OBJ, or STL) are included if available, they may not automatically load the advanced material networks. To achieve the exact photorealistic results shown in the preview images, we highly recommend opening the native **.blend** file directly in Blender and rendering with the **Cycles** engine.
* **Second:** All high-resolution textures required for the shaders and environment lighting are fully packaged and included within the main archive.




















