Japanese Modern House – NGO-A49 3D Model

Not Rated Yet

































! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
I first started learning 3D modeling in 2015. I worked in the studio for a year and a half, after which I switched to freelancing. I specialize in exteriors (building modeling).
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | solo_GRV |
| Published: | Jun 02, 2026 |
| Download Size: | 547.2 MB |
| Game Ready: | Yes |
| Polygons: | 209,450 |
| Vertices: | 120,342 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 2 |
Item Ratings

Not Rated Yet
Japanese Modern House – NGO-A49 3D Model
This is a complex model of a modern Japanese house, consisting of many assets. All scales of objects are as close as possible to real ones and small changes were made to better optimize the model in 3D packages and engines. This product includes a simple interior (see note in Info!) and a 3D model of the surrounding area. Untextured grass is included (see note in Info!).
= Info =
Modeled in Blender.
Textured in Marmoset Toolbag and Substance Painter.
Texture sets quality - 2048/1024/512.
Some parts of the model use AO maps for the second UV channel. These materials are marked with the suffix "_FakeAO", and additional AO maps are located in the folder "AO_Maps_for_2nd_UVMap".
Regarding fbx and obj files: _01 - version with a fake interior; _02 - version with a simple interior.
!!! The interior does not include additional props (except for the intercom screen), interior doors, etc. The presented floor plan is an artistic interpretation.
!!! GRASS TEXTURES ARE NOT INCLUDED IN THE PRODUCT FILES !!! Please see one of the previews for instructions on this!
For the curtain material, a free texture (CC0 license) from the Hippopx website was used.
When creating some of the materials, free textures (CC0 license) from the PolyHaven website were used.
= Usage =
This model can be used in your games, visualizations and art.
= Included assets =
-
= Textures info =
number of sets: 29 sets (resolutions – 2048, 1024 and 512);
pipeline: Metallic/Roughness PBR;
normal map format: OpenGL (green channel is inverted);
number of files: 154 textures in .png format, 4 textures in .tga format;
resolution: 2048x2048/1024x1024/512x512 pixels;
texture types: _BaseColor(33), _Roughness(31), _Normal(28), _Metallic(14), _AO(23), _ORM(26), _Emissive(3);
= LODs info =
LOD0 – 209450 tris – 120342 verts - 29 texture sets - 36 materials
(ts - texture set; m - material)
= Archive content =
2048x2048 png images – 117
2048x2048 tga images – 4
1024x1024 png images – 23
512x512 png images – 14
.fbx files – 2
.obj files – 2
.mtl files – 2
.blend file – 1
= Updates =
---
Thanks for visiting this model page!
= Info =
Modeled in Blender.
Textured in Marmoset Toolbag and Substance Painter.
Texture sets quality - 2048/1024/512.
Some parts of the model use AO maps for the second UV channel. These materials are marked with the suffix "_FakeAO", and additional AO maps are located in the folder "AO_Maps_for_2nd_UVMap".
Regarding fbx and obj files: _01 - version with a fake interior; _02 - version with a simple interior.
!!! The interior does not include additional props (except for the intercom screen), interior doors, etc. The presented floor plan is an artistic interpretation.
!!! GRASS TEXTURES ARE NOT INCLUDED IN THE PRODUCT FILES !!! Please see one of the previews for instructions on this!
For the curtain material, a free texture (CC0 license) from the Hippopx website was used.
When creating some of the materials, free textures (CC0 license) from the PolyHaven website were used.
= Usage =
This model can be used in your games, visualizations and art.
= Included assets =
-
= Textures info =
number of sets: 29 sets (resolutions – 2048, 1024 and 512);
pipeline: Metallic/Roughness PBR;
normal map format: OpenGL (green channel is inverted);
number of files: 154 textures in .png format, 4 textures in .tga format;
resolution: 2048x2048/1024x1024/512x512 pixels;
texture types: _BaseColor(33), _Roughness(31), _Normal(28), _Metallic(14), _AO(23), _ORM(26), _Emissive(3);
= LODs info =
LOD0 – 209450 tris – 120342 verts - 29 texture sets - 36 materials
(ts - texture set; m - material)
= Archive content =
2048x2048 png images – 117
2048x2048 tga images – 4
1024x1024 png images – 23
512x512 png images – 14
.fbx files – 2
.obj files – 2
.mtl files – 2
.blend file – 1
= Updates =
---
Thanks for visiting this model page!




















