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Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Woman in Steampunk Outfit - Rigged 3D Model

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Not Rated Yet
3D Model by sophia3d|
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
Woman in Steampunk Outfit - Rigged 3D Model
$19.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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sophia3d
sophia3dBrazil flag
Karma: 1,261|Joined: 2021|

Hi, I'm Sophia Souza from Brazil. I work with 3d modeling, concept art and fashion.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Not Rated Yet
Not Rated Yet

Woman in Steampunk Outfit - Rigged 3D Model

. Body: 12860 polys / 13251 verts
. Hair: 25565 polys / 51247 verts
. Clothes: 81952 polys / 84865 verts
. TOTAL: 120377 polys / 149363 verts
~~~>_Only_QUADS_<~~~

- Originally created with BLENDER 2.93.
- Ready to render with EEVEE.
- It renders in a few seconds.
- Fully Rigged (standard rig, no inverse kinematics).
- Advanced Head Bones. (Full face, inside mouth, eyes).
- Realistic skin, PBR, SSS. Textures JPEG 4k.
- No visible UV stretching or obvious seams.
- Model is built to real world scale (1,86m tall).
- Reading of materials in external folder.
- Generic files (fbx, obj) exported directly from the original Blender project.
- The model loads without errors and positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All files and functions are named descriptively and work to the expected standard.
processing
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