Guanelfi VX-R Hyperbike - Animated Electric Motorcycle 3D Model

Not Rated Yet














! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TopTrono 3D |
| Published: | Oct 28, 2026 |
| Download Size: | 22 MB |
| Game Ready: | – |
| Polygons: | 83,968 |
| Vertices: | 43,418 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | Yes |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

Not Rated Yet
Guanelfi VX-R Hyperbike - Animated Electric Motorcycle 3D Model
Guanelfi VX-R Hyperbike is an original electric concept motorcycle with dark chrome bodywork, blue emissive accents and animated mechanical parts. Use it for sci-fi vehicle renders, animation, cinematics and project integration. Preview images show the actual included model.
INCLUDED FILES
Native Blender 5.2.2 scene, FBX 7.4 binary and GLB/glTF 2.0, with textures and English/Spanish documentation. The Blender file includes a presentation studio, packed textures, vehicle controls and switchable lights.
FOUR ANIMATIONS
Steering_LeftRight, Wheels_Spin, Suspension_Compress and Sidestand_FoldDeploy. These are object-transform animations, not a skeletal character rig. GLB has four named clips; FBX has one take with four documented frame ranges at 30 fps. Rear spring compression includes scale animation.
TECHNICAL DETAILS
351 mesh objects, 83,968 triangles and 43,418 source vertices. 21 PBR materials and five 1024 x 1024 PNG textures: carbon base color, carbon roughness, carbon normal, rubber normal and leather normal. Real-world scale in meters; approximately 2.14 m long, 0.737 m wide and 1.10 m high. Textured parts have UVs.
MECHANISMS
Animated steering, wheel rotation, front and rear suspension, rear shock and folding sidestand. Blender controls support posing and light adjustment. In FBX and GLB, emissive materials are fixed on and material appearance depends on the importer.
BEFORE YOU BUY
This is a visual model and animation asset. It includes no rider, skeletal rig, LODs, collision meshes, vehicle physics or driving code. No Unity or Unreal project is included in this package. The Blender studio is not included in FBX/GLB. Blender versions earlier than 5.2.2 have not been tested. Normal maps use OpenGL +Y. Keep the supplied hierarchy to preserve mechanism animation.
Created for the TopTrono 3D catalog. Documentation lists import steps, animation ranges, verified checks and known limitations.
INCLUDED FILES
Native Blender 5.2.2 scene, FBX 7.4 binary and GLB/glTF 2.0, with textures and English/Spanish documentation. The Blender file includes a presentation studio, packed textures, vehicle controls and switchable lights.
FOUR ANIMATIONS
Steering_LeftRight, Wheels_Spin, Suspension_Compress and Sidestand_FoldDeploy. These are object-transform animations, not a skeletal character rig. GLB has four named clips; FBX has one take with four documented frame ranges at 30 fps. Rear spring compression includes scale animation.
TECHNICAL DETAILS
351 mesh objects, 83,968 triangles and 43,418 source vertices. 21 PBR materials and five 1024 x 1024 PNG textures: carbon base color, carbon roughness, carbon normal, rubber normal and leather normal. Real-world scale in meters; approximately 2.14 m long, 0.737 m wide and 1.10 m high. Textured parts have UVs.
MECHANISMS
Animated steering, wheel rotation, front and rear suspension, rear shock and folding sidestand. Blender controls support posing and light adjustment. In FBX and GLB, emissive materials are fixed on and material appearance depends on the importer.
BEFORE YOU BUY
This is a visual model and animation asset. It includes no rider, skeletal rig, LODs, collision meshes, vehicle physics or driving code. No Unity or Unreal project is included in this package. The Blender studio is not included in FBX/GLB. Blender versions earlier than 5.2.2 have not been tested. Normal maps use OpenGL +Y. Keep the supplied hierarchy to preserve mechanism animation.
Created for the TopTrono 3D catalog. Documentation lists import steps, animation ranges, verified checks and known limitations.



















