Apple Golden Delicious 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Umbrabaraumbra |
| Published: | Jul 16, 2026 |
| Download Size: | 2.5 MB |
| Game Ready: | Yes |
| Polygons: | 1,660 |
| Vertices: | 1,662 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 23 |
Item Ratings

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Apple Golden Delicious 3D Model
Apple
High-quality 3d model optimized for product visualization, simulations, and real-time rendering.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Metallic, Normal, AO
- Texture Resolutions: 2048x2048px, 8-bit PNG
- Normal Map Format: OpenGL (+X, +Y, +Z). Note: Invert the Green channel (Y) if your engine requires DirectX.
- UV: Non-overlapping
- Texel Density: 14 px/cm
- Mesh Structure: 1 mesh object(s)
- Geometry Subdivision Ready:
- Faces: 1660
- Vertices: 1662
- Triangles: 3320
- Dimensions: 14x14x15 cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.2.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.
High-quality 3d model optimized for product visualization, simulations, and real-time rendering.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Metallic, Normal, AO
- Texture Resolutions: 2048x2048px, 8-bit PNG
- Normal Map Format: OpenGL (+X, +Y, +Z). Note: Invert the Green channel (Y) if your engine requires DirectX.
- UV: Non-overlapping
- Texel Density: 14 px/cm
- Mesh Structure: 1 mesh object(s)
- Geometry Subdivision Ready:
- Faces: 1660
- Vertices: 1662
- Triangles: 3320
- Dimensions: 14x14x15 cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.2.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.


















