Apple Golden Delicious 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Umbrabaraumbra |
| Published: | Jul 16, 2026 |
| Download Size: | 2.5 MB |
| Game Ready: | Yes |
| Polygons: | 1,660 |
| Vertices: | 1,662 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 2 |
Item Ratings

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Apple Golden Delicious 3D Model
Apple
High-quality 3d model optimized for product visualization, simulations, and real-time rendering.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Metallic, Normal, AO
- Texture Resolutions: 2048x2048px, 8-bit PNG
- Normal Map Format: OpenGL (+X, +Y, +Z). Note: Invert the Green channel (Y) if your engine requires DirectX.
- UV: Non-overlapping
- Texel Density: 14 px/cm
- Mesh Structure: 1 mesh object(s)
- Geometry Subdivision Ready:
- Faces: 1660
- Vertices: 1662
- Triangles: 3320
- Dimensions: 14x14x15 cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.2.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.
High-quality 3d model optimized for product visualization, simulations, and real-time rendering.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Metallic, Normal, AO
- Texture Resolutions: 2048x2048px, 8-bit PNG
- Normal Map Format: OpenGL (+X, +Y, +Z). Note: Invert the Green channel (Y) if your engine requires DirectX.
- UV: Non-overlapping
- Texel Density: 14 px/cm
- Mesh Structure: 1 mesh object(s)
- Geometry Subdivision Ready:
- Faces: 1660
- Vertices: 1662
- Triangles: 3320
- Dimensions: 14x14x15 cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.2.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.


















