Electric Kettle 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Umbrabaraumbra |
| Published: | Jun 19, 2026 |
| Download Size: | 27.6 MB |
| Game Ready: | Yes |
| Polygons: | 17,404 |
| Vertices: | 17,631 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 10 |
Item Ratings

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Electric Kettle 3D Model
Electric Kettle
High-quality 3d model optimized for product visualization, simulations, and real-time rendering.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Metallic, AO
- Texture Resolutions: 1024x1024px, 8-bit PNG
- UV: Non-overlapping
- Texel Density: 17 px/cm
- Mesh Structure: 1 mesh object(s)
- Geometry:
- Faces: 17404
- Vertices: 17631
- Triangles: 34808
- Dimensions: x:20.5cm y:25.3cm z:25cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.1.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Unreal Engine 5.7.4
- Built natively with the Substrate shading system must be enabled in Project Settings for correct rendering.
- Fully compatible with Lumen and Ray Tracing (ensure these features are enabled in Project Settings).
- AO, Roughness, and Metallic maps are packed into a single ORM texture (R=AO, G=Roughness, B=Metallic) for convenience and optimization.
- The scene is lit with a high-quality HDRI from Poly Haven (CC0 License). The "HDRI Backdrop" plugin must be enabled in project settings.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.
High-quality 3d model optimized for product visualization, simulations, and real-time rendering.
1. Technical Specifications
- The provided textures are created in full compliance with the PBR Metallic workflow.
- Texture Maps: BaseColor, Roughness, Metallic, AO
- Texture Resolutions: 1024x1024px, 8-bit PNG
- UV: Non-overlapping
- Texel Density: 17 px/cm
- Mesh Structure: 1 mesh object(s)
- Geometry:
- Faces: 17404
- Vertices: 17631
- Triangles: 34808
- Dimensions: x:20.5cm y:25.3cm z:25cm
- Scene Setup: The model pivot is set to world origin (0, 0, 0) for immediate, hassle-free placement in any scene. All transforms (location, rotation, and scale) are fully applied. Every mesh object, material, and texture is clearly named following a logical, descriptive convention for easy navigation and re-use.
2. Formats and Engine Support
Blender 5.1.0
- Materials are fully configured for PBR Metallic workflow and Cycles.
- Textures packed into the .blend scene file.
Unreal Engine 5.7.4
- Built natively with the Substrate shading system must be enabled in Project Settings for correct rendering.
- Fully compatible with Lumen and Ray Tracing (ensure these features are enabled in Project Settings).
- AO, Roughness, and Metallic maps are packed into a single ORM texture (R=AO, G=Roughness, B=Metallic) for convenience and optimization.
- The scene is lit with a high-quality HDRI from Poly Haven (CC0 License). The "HDRI Backdrop" plugin must be enabled in project settings.
Universal Formats (FBX / OBJ)
- Universal FBX and OBJ formats include geometry data but do not have pre-configured materials. Using the provided textures, you can recreate the 3D object in any modern 3D software following the PBR Metallic workflow.


















