Ultimate Komodo Dragon 8K 3D Animated Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Virtual creator |
| Published: | Dec 01, 2025 |
| Download Size: | 222.4 MB |
| Game Ready: | – |
| Polygons: | 9,933 |
| Vertices: | 9,441 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 2 |
Item Ratings

Not Rated Yet
Ultimate Komodo Dragon 8K 3D Animated Model
Ultimate Komodo Dragon
Ultimate Komodo, 3d Animated lizard model modeled in 3ds max, rigged and animated.
Many labour hours creating this model.
Nice topology, subdivision ready; ready for render with 1 or 2 meshsmoothing iterations (turbosmooth in 3ds max).
……………………………………‥
Model Animations:
0 - 223 - Idle
224 - 730 - Slow walk and threatning
731 - 795 - Land Attack
800 - 957 - Fast walk and threatning
958 - 971 - Shot dead
Frame rate: 30fps
……………………………………‥
971 frames.
Large 8192 Targa color and png normal and bump maps.
Eye Reflection material.
dirt -ground- material.
Layer management.
All objects named.
Subdivision ready.
Render ready with non-complicated Default Scanline Renderer.
Lots of crazy work (as always).
Good price.
…………………………………………….
FORMATS
NATIVE
3ds Max 2020 | 3ds Max 2017 Scanline Renderer
OBJ | FBX | ABC
…………………………………………….
Notes: Please always download the Max format which contains the fbx and obj and BC file maps.
Warning for FBX and OBJ and ABC:
The FBX has complete animation and mapping coordinates but the materials need to be simply reapplied to the objects (select - apply) in your material editor. The rig is very limited. It is well imported into 3ds max, not so well in blender…
The same for OBJ but this one has no rig or animation.
The ABC opens well in max and blender [you need to apply the texture map].
If you have any questions, feel free to contact the site administrator.
Thank you.
Polygon count of all objects {except the rig and ground objects] without mesh smoothing:
9,933 Polygons without smoothing.
9,441 Vertices " "
…………………………………………………
Drgon body alone without geometry subdivision:
4777 polygons
4584 vertices
…………………………………………………
Meshes: body, eyes, tongue.
………………………………
Real World Scale in cm
………………………‥
No post process work on preview images.
………………………‥
Thanks for looking!
Ultimate Komodo, 3d Animated lizard model modeled in 3ds max, rigged and animated.
Many labour hours creating this model.
Nice topology, subdivision ready; ready for render with 1 or 2 meshsmoothing iterations (turbosmooth in 3ds max).
……………………………………‥
Model Animations:
0 - 223 - Idle
224 - 730 - Slow walk and threatning
731 - 795 - Land Attack
800 - 957 - Fast walk and threatning
958 - 971 - Shot dead
Frame rate: 30fps
……………………………………‥
971 frames.
Large 8192 Targa color and png normal and bump maps.
Eye Reflection material.
dirt -ground- material.
Layer management.
All objects named.
Subdivision ready.
Render ready with non-complicated Default Scanline Renderer.
Lots of crazy work (as always).
Good price.
…………………………………………….
FORMATS
NATIVE
3ds Max 2020 | 3ds Max 2017 Scanline Renderer
OBJ | FBX | ABC
…………………………………………….
Notes: Please always download the Max format which contains the fbx and obj and BC file maps.
Warning for FBX and OBJ and ABC:
The FBX has complete animation and mapping coordinates but the materials need to be simply reapplied to the objects (select - apply) in your material editor. The rig is very limited. It is well imported into 3ds max, not so well in blender…
The same for OBJ but this one has no rig or animation.
The ABC opens well in max and blender [you need to apply the texture map].
If you have any questions, feel free to contact the site administrator.
Thank you.
Polygon count of all objects {except the rig and ground objects] without mesh smoothing:
9,933 Polygons without smoothing.
9,441 Vertices " "
…………………………………………………
Drgon body alone without geometry subdivision:
4777 polygons
4584 vertices
…………………………………………………
Meshes: body, eyes, tongue.
………………………………
Real World Scale in cm
………………………‥
No post process work on preview images.
………………………‥
Thanks for looking!





































