
Excavator 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Mighty Mining Pack - Construction Vehicles
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Virtual creator |
Published: | Jul 21, 2019 |
Download Size: | 27.9 MB |
Game Ready: | – |
Polygons: | 70,778 |
Vertices: | 77,309 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | Yes |
Statistics
Favorites: | 1 |
Likes: | 0 |
Views: | 403 |
Item Ratings

Not Rated Yet
Excavator 3D Model
Your Excavator - 3d animated excavator model
CGI representation of a general industrial excavator.
Large excavator vehicle.
Layer management.
Object naming convention.
495 animation frames - lifting arm and manuvaring.
Diffuse, metal, bump and rubber maps. Also plastic and reflection materials in max.
Good look and good topology.
Low price and customer service.
Ready to render using default scanline renderer.
Notes:
You may need to select and apply maps to obj, fbx, 3ds, dxf and dae objects in files.
I simplified things, so it is not difficult.
Only obj and dxf files have no animation or rig, and dxf objects have some faces flipped - easy to correct.
In the 3ds file, the wheel s various "teeth" are not aligned at all, but all the rest moves ok.
The arm and pullers have no complex rig, only links, pivots and rotation and sliding animation,
which was not easy to accomplish.
You will need to select the animated colourful objects and move their keyframes
to generate different animation timing, or just select and animate objects yourself.
The feet have path constraint animation and the wheels have rotation animation.
All maps inside max folder.
CGI representation of a general industrial excavator.
Large excavator vehicle.
Layer management.
Object naming convention.
495 animation frames - lifting arm and manuvaring.
Diffuse, metal, bump and rubber maps. Also plastic and reflection materials in max.
Good look and good topology.
Low price and customer service.
Ready to render using default scanline renderer.
Notes:
You may need to select and apply maps to obj, fbx, 3ds, dxf and dae objects in files.
I simplified things, so it is not difficult.
Only obj and dxf files have no animation or rig, and dxf objects have some faces flipped - easy to correct.
In the 3ds file, the wheel s various "teeth" are not aligned at all, but all the rest moves ok.
The arm and pullers have no complex rig, only links, pivots and rotation and sliding animation,
which was not easy to accomplish.
You will need to select the animated colourful objects and move their keyframes
to generate different animation timing, or just select and animate objects yourself.
The feet have path constraint animation and the wheels have rotation animation.
All maps inside max folder.