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Home/3D Models/High Poly Models/Vehicles/Pickup Trucks/Volkswagen Amarok 2016 3D Model

Volkswagen Amarok 2016 3D Model

3D Model by Weeray|Watch Artist
3D Model
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$99.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Royalty Free Editorial Use Only
The intellectual property depicted in this model, including the brand Volkswagen, is not affiliated with or endorsed by the original rights holders. This model may not be used in a commercial, promotional, advertising or merchandising manner of any kind unless legal clearances are obtained from the third party intellectual property owners.

3D Model Details
Artist:Weeray
Published:Dec 10, 2017
Download Size:32.8 MB
Game Ready: No
Polygons:169,041
Vertices:187,820
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: No
Rigged: No
Animated: No

Included Formats
The Artist
artistWeerayflag
Member Since 2017
8 Likes
3 Watching
Items Offered: 1001 | Watch Artist
I'm a professional 3d artist. I'm using Blender for modeling and Substance Painter for texturing
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Views:86
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Volkswagen Amarok 2016 3D Model

This is a model of a Volkswagen Amarok 2016.
Originally created with Blender 2.77.

|| USAGE ||

This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization etc.

|| SPECS ||

This model contains 234 separate objects.
This model contains
-Subdivision level 0 - 169041 polygons.
-Subdivision level 1 - 378405 polygons.
-Subdivision level 2 - 1215909 polygons.
This model contains Blender Cycles materials.
This model is intended for subdivision.
9 objects are not intended for subdivision (look at the 'Read Me' file).
This model has highly detailed exterior and low detailed interior.


|| PRESENTATION IMAGES ||

All preview images are rendered with Blender Cycles Renderer.
Uses subdivision level 2 model.
Product is ready to render.
Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails.

|| TEXTURES ||

bump1.png 4096x4096
brake_disk_bump.png 1024x1024

|| GENERAL ||

Model is built to real-world scale(the unit system is metric).
No third-party renderer or plug-ins needed.

|| ADDITIONAL NOTES ||

Other file formats (subdivision level 0 model included). May be needed to reassign textures and will not render like the preview images.
-FBX
-OBJ
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