Blossoming Sakura High Poly 01–08 Bundle PBR 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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Blossoming Sakura High Poly 01–08 Bundle PBR 3D Model
Blossoming Sakura High Poly 01-08 Bundle PBR
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MODELS:
- 8 distinct trees with heights ranging from 4 to 8.35m
Sakura 01: 6.47 m
Sakura 02: 4.66 m
Sakura 03: 6.71 m
Sakura 04: 6.54 m
Sakura 05: 4.02 m
Sakura 06: 6.98 m
Sakura 07: 8.34 m
Sakura 08: 5.88 m
- Units: Centimeters
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 920,000 polygons per tree average
LOD0 – 1,720,000 polygons per tree average
- Vertex Count:
LOD1 – 2,500,000 vertices per tree average
LOD0 – 2,750,000 vertices per tree average
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TEXTURES:
– 4096 x 4096 PNG format for bark
– 2048 x 2048 PNG format for flowers with opacity map
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PRESENTATION IMAGES:
All preview images rendered using Chaos Vantage
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FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
*********************************
MODELS:
- 8 distinct trees with heights ranging from 4 to 8.35m
Sakura 01: 6.47 m
Sakura 02: 4.66 m
Sakura 03: 6.71 m
Sakura 04: 6.54 m
Sakura 05: 4.02 m
Sakura 06: 6.98 m
Sakura 07: 8.34 m
Sakura 08: 5.88 m
- Units: Centimeters
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 920,000 polygons per tree average
LOD0 – 1,720,000 polygons per tree average
- Vertex Count:
LOD1 – 2,500,000 vertices per tree average
LOD0 – 2,750,000 vertices per tree average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark
– 2048 x 2048 PNG format for flowers with opacity map
****************************
PRESENTATION IMAGES:
All preview images rendered using Chaos Vantage
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.


















