
Fantasy Staff Set 05 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Zilbeerman |
Published: | Oct 21, 2021 |
Download Size: | 479.8 MB |
Game Ready: | Yes |
Polygons: | 32,346 |
Vertices: | 16,259 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 5 |
Likes: | 1 |
Views: | 925 |
Item Ratings

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Fantasy Staff Set 05 3D Model
A set of quality staff models. Consists of 11 original objects. Each staff has a PBR texture with a resolution of 2048x2048.
Total polygons (triangles) 32346
SM_Staff_indian_set04_01 - 3162
SM_Staff_indian_set04_02 - 2244
SM_Staff_indian_set04_03 - 1460
SM_Staff_indian_set04_04 - 3284
SM_Staff_indian_set04_05 - 4898
SM_Staff_indian_set04_06 - 2188
SM_Staff_indian_set04_07 - 3520
SM_Staff_indian_set04_08 - 2220
SM_Staff_indian_set04_09 - 5618
SM_Staff_indian_set04_10 - 1924
SM_Staff_indian_set04_11 - 1828
Archives with textures contain:
PNG textures - base color, metallic, normal, roughness
Texturing Unity (Metallic Smoothness) - AlbedoTransparency, MetallicSmoothness, Normal
Texturing Unreal Engine - BaseColor, Normal, OcclusionRoughnessMetallic
Total polygons (triangles) 32346
SM_Staff_indian_set04_01 - 3162
SM_Staff_indian_set04_02 - 2244
SM_Staff_indian_set04_03 - 1460
SM_Staff_indian_set04_04 - 3284
SM_Staff_indian_set04_05 - 4898
SM_Staff_indian_set04_06 - 2188
SM_Staff_indian_set04_07 - 3520
SM_Staff_indian_set04_08 - 2220
SM_Staff_indian_set04_09 - 5618
SM_Staff_indian_set04_10 - 1924
SM_Staff_indian_set04_11 - 1828
Archives with textures contain:
PNG textures - base color, metallic, normal, roughness
Texturing Unity (Metallic Smoothness) - AlbedoTransparency, MetallicSmoothness, Normal
Texturing Unreal Engine - BaseColor, Normal, OcclusionRoughnessMetallic