
Factory Warehouse Exterior and Interior Game Ready With PBR 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Eight Vertex |
Published: | Apr 09, 2024 |
Download Size: | 1.3 GB |
Game Ready: | Yes |
Polygons: | 43,937 |
Vertices: | 49,836 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 191 |
Item Ratings

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Factory Warehouse Exterior and Interior Game Ready With PBR 3D Model
Photorealistic 3D model of Factory Warehouse setup. This model is suitable for any visual production - broadcast, advertising, games, design visualization, forensic presentation, etc.
Originally created with Blender 2.93 and rendered using Blender Cycles, No 3rd party plugins are required.
File formats: Blender, OBJ, FBX, DAE.
game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
PolyCount
Without Subdivision
Vertices - 49836
Faces - 43937
Tris - 82225
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You
Originally created with Blender 2.93 and rendered using Blender Cycles, No 3rd party plugins are required.
File formats: Blender, OBJ, FBX, DAE.
game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
PolyCount
Without Subdivision
Vertices - 49836
Faces - 43937
Tris - 82225
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You