
Resident Evil Hammer Blood Version All PBR Unity UE Textures 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Eight Vertex |
Published: | Feb 25, 2024 |
Download Size: | 940.3 MB |
Game Ready: | Yes |
Polygons: | 37,887 |
Vertices: | 38,021 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 91 |
Item Ratings

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Resident Evil Hammer Blood Version All PBR Unity UE Textures 3D Model
Realistic 3D model of Resident Evil Hammer ( Blood Weapon )
File formats: Blender, OBJ, FBX, DAE.
Game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for using for games, films, commercials etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
-- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic & Specular Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
- Specular (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
Originally created with Blender 2.9. No 3rd party plugins required.
PolyCount Without Subdivision
Vertices - 38021
Faces - 37887
Tris - 75352
The units used in this project is,
Unit System : Metric
Length : Meters
Rotation : Degrees
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You
File formats: Blender, OBJ, FBX, DAE.
Game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for using for games, films, commercials etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
-- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic & Specular Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
- Specular (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
Originally created with Blender 2.9. No 3rd party plugins required.
PolyCount Without Subdivision
Vertices - 38021
Faces - 37887
Tris - 75352
The units used in this project is,
Unit System : Metric
Length : Meters
Rotation : Degrees
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You