
Swag Skull Game Ready With PBR Unity UE Textures 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Eight Vertex |
Published: | Mar 08, 2024 |
Download Size: | 277.1 MB |
Game Ready: | Yes |
Polygons: | 62,637 |
Vertices: | 62,952 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 64 |
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Swag Skull Game Ready With PBR Unity UE Textures 3D Model
Photorealistic 3D model of Swag Skull. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Originally created with Blender 2.93 and rendered using Blender Cycles, No 3rd party plugins are required.
File formats: Blender, OBJ, FBX, DAE.
game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
PolyCount
Without Subdivision
Vertices - 62953
Faces - 62637
Tris - 125168
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You
Originally created with Blender 2.93 and rendered using Blender Cycles, No 3rd party plugins are required.
File formats: Blender, OBJ, FBX, DAE.
game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
PolyCount
Without Subdivision
Vertices - 62953
Faces - 62637
Tris - 125168
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You