Daz 6
1,556Thread Activity
prixatMon, Jun 15
Wolf007Thu, Jun 11
prixatThu, Jun 11
MacSommeWed, Jun 10
thirdeyezennicaiTue, Jun 09
BelmonttyTue, Jun 09
HellcatTue, Jun 09
ArtbyMelTue, Jun 09
xanathonTue, Jun 09
BobbTue, Jun 09
This morning I received an email saying that Daz& was released and I checked the Daz forums and people are angry about so many bugs in a program that isn't even in beta.
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To make matters worse, they don't let you download the .exe file, only the manager, just because they feel like it.
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Katsuyaki
Karma: 3,156
Thu, Jun 04DAZ 6 is only available through DIM. There is no manual download for it. The last version of DAZ Studio that was available as a manual download seems to be 4.24.0.4.
Katsuyaki
Karma: 3,156
Thu, Jun 04I refuse to use DIM, so not being able to download the installer and back it up means that 4.24.0.4 will probably be the last version of DAZ Studio I ever use. Everything in my library now works with this version, and I'm not buying anything from DAZ anymore anyways, so I'm not worried about wasting money on content that won't work with the version I have installed.
dim35
Karma: 1,308
Sun, Jun 07I have similar feelings. I see G9 as being a step backwards from G8/8.1 so I refuse to use it. This website is the only place that continues to release new G8 stuff so it is the only place where I spend my money.
Apparently, at least according to a few DAZ forum members, there's no uninstaller either. They had to go through their PC and uninstall all DS6 files manually. Personally, it sounds like it wasn't ready, but then is every Studio version ever ready? Each version always feels like a constant work in progress. "We'll fix it next time..."
I doubt I ever use it anyway. Definitely not with my current hardware. My machine is 10 years old now and I'm still using DS4.12 (the last build that supports my GPU). Can't afford a new PC, so I'm safely confined to a Studio version that works for my needs
I doubt I ever use it anyway. Definitely not with my current hardware. My machine is 10 years old now and I'm still using DS4.12 (the last build that supports my GPU). Can't afford a new PC, so I'm safely confined to a Studio version that works for my needs
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I was about to write: ever install a released daz version“ the first ones are the Ubisoft of 3d :‘D
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I've never felt the need to be the first kid on the block to own anything 
Let someone else deal with the bug reports is my motto. In any case I do have DAZ 6 Beta installed, it's going to be worth the upgrade once the kinks are worked out. It might take the odd week or two.
I'll stick with 4.24 in production in the meantime.

Let someone else deal with the bug reports is my motto. In any case I do have DAZ 6 Beta installed, it's going to be worth the upgrade once the kinks are worked out. It might take the odd week or two.
I'll stick with 4.24 in production in the meantime.
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I'm just wondering if this is another one of those DAZ things: instead of following the usual numbering scheme (after 4.24, it should be 5.0, right?), they just skip an entire version number 

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diogenese19348
Karma: 718
Thu, Jun 04It was originally DAZ 5, This explanation by namffusk over on the DAZ board is probably correct:
Daz uses the Qt cross-platform software - Studio version 3 was based on Qt 3, Studio 4 used Qt 4. Qt 6 has been out for some time - so my guess is that Studio 5 would have been based on Qt 5 but Qt 5 has been replaced by Qt 6 . . . (see tag line about change).
QT version 6 came out in 2021, Daz 5 was in development before then making it likely that's the reason it switched over to 6.
Daz uses the Qt cross-platform software - Studio version 3 was based on Qt 3, Studio 4 used Qt 4. Qt 6 has been out for some time - so my guess is that Studio 5 would have been based on Qt 5 but Qt 5 has been replaced by Qt 6 . . . (see tag line about change).
QT version 6 came out in 2021, Daz 5 was in development before then making it likely that's the reason it switched over to 6.
protosyntheticThu, Jun 04
Account Closed
I haven't updated Daz since they got rid of 3DL, because I still use Line Render sometimes. So all this says to me is that my ability to utilize new releases from the Daz store going forward might be a bit limited.
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MacSomme
Karma: 5,684
Wed, Jun 10If you rename the main folder of your DAZ 24 (the software, not the lib) with 3DL the new version will not be installed on top but aside it, and you can still manually open the old studio.
At least it works with me - the fasters way to create a working backup.
At least it works with me - the fasters way to create a working backup.
Having looked it over, read through all the comments in their forum, I'll wait. I have (thanks to a nice person here) DS 4.22 downloaded. And I also have DS 4.24 downloaded from my account page. I made backups of both too. Yeah, I'm good.
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Everwild
Karma: 10,486
Thu, Jun 04I would not have known to find this directly without your post, so thank you. I at least have DS 4.24 downloaded from my account page. Thank you.
no rush at all. i've got 4.12 on one, 4.16 on another and 4.21 on the third just for testing purposes. no intention on upgrading ever again. DS can hobble along into the future with its errors.
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guy91600
Karma: 19,566
Thu, Jun 04You don't need multiple PCs to use multiple versions! One folder, one version, it's that simple.
Currently, on my PC, in the folder
C:\Program Files\DAZ 3D\, I have the following subfolders:
DAZStudio4.12\
DAZStudio4.24.03\
DAZStudio6 Public Build\
Great! I can use all three simultaneously.
Currently, on my PC, in the folder
C:\Program Files\DAZ 3D\, I have the following subfolders:
DAZStudio4.12\
DAZStudio4.24.03\
DAZStudio6 Public Build\
Great! I can use all three simultaneously.
Tenserknot
Karma: 9,870
Thu, Jun 04multiple pc, cause I can be doing other work or playing an intensive videogame while the other computer is rendering an animation sequence in DS. i have the space, more computers just means i never throw the old ones away if they still run.
guy91600
Karma: 19,566
Thu, Jun 04I understand this organization very well.
I was taking the opportunity to provide a technical solution for people who want to have multiple versions of the same software on a single machine.
I was taking the opportunity to provide a technical solution for people who want to have multiple versions of the same software on a single machine.
This is exactly the kind of low performance upgrade, that killed Poser.
(big hurray Promotions about pretty much nothing)
Hey, unlike Poser, DAZ studio is at least still free.
(big hurray Promotions about pretty much nothing)
Hey, unlike Poser, DAZ studio is at least still free.
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Good to see you started this thread, bu_es, as I was about to 
I was eager for an updated version, as I finally upgraded my work machine to one with a 5000 Series RTX after 11 years with the old 1080ti and DAZ had yet to accommodate the newer cards from their foundation source. Daz 6 ostensibly should do the trick, but I'm in no hurry to install it, as all accounts suggest it's quirky and possibly unstable in some regards.
No .exe files or uninstaller? i imagine they're under the curve to update, but releasing in such a state seems to be poor judgment. They'll likely fix it at some point. but until then I'll set up scenes with 4.24 on the new machine and render on the laptop with the 4.22 and the card it can handle. By the DAZ 6 is running properly, the 6000 series cards might be out, and the wheel will turn again.

I was eager for an updated version, as I finally upgraded my work machine to one with a 5000 Series RTX after 11 years with the old 1080ti and DAZ had yet to accommodate the newer cards from their foundation source. Daz 6 ostensibly should do the trick, but I'm in no hurry to install it, as all accounts suggest it's quirky and possibly unstable in some regards.
No .exe files or uninstaller? i imagine they're under the curve to update, but releasing in such a state seems to be poor judgment. They'll likely fix it at some point. but until then I'll set up scenes with 4.24 on the new machine and render on the laptop with the 4.22 and the card it can handle. By the DAZ 6 is running properly, the 6000 series cards might be out, and the wheel will turn again.
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Eltuco
Karma: 14,934
Thu, Jun 04I know little about coding and software developing, and can barely assemble a look-worthy scene, so understanding what drives the DAZ development team is above my grade. Bitching about it when it makes my work worse isn't 

Katsuyaki
Karma: 3,156
Thu, Jun 04DAZ has becoming the gate keeper they swore they weren't during the Encryption Wars. From the moment they released the DAZ Bridges, they also weren't available as a manual download, and when I complained about this, they told me that the bridges were "too complicated for a mere installer, and needed to be downloaded and configured through DIM" -- which is absolute bullshit. It's about control, which is fine, but they could at least be honest about it. Same thing here: they're going to be the gate you have to go through to install your software. My bet would be that there will never again be a manual download for DAZ Studio, just like you have to go through the Steam client to download and play your games.
There is no difference on the vendor side right? I stopped "updating" DS long ago, never bothered much with new versions since they started turning useful tools into rentware, and am hoping to just avoid the new version altogether lol.
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I just got the email too. definitely will be having to back up my current exe before I even try bothering with this shit first lmao
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Eltuco
Karma: 14,934
Thu, Jun 04I heart ya. I keep most of my content on a flash drive so it can be moved between machines, but there is still a lot of stuff DL'd from Install. Some stuff, like Stonemason's, doesn't seem to work if installed otherwise.
Keeping it all working is always a struggle.
Keeping it all working is always a struggle.
diogenese19348
Karma: 718
Thu, Jun 04I have multiple machines also on a wired network and I use one of the machines as the common library. You have to set the shared directory up with a drive letter for DAZ to work correctly. Being that I have terrabytes of content, flash drives really aren't an option 

Eltuco
Karma: 14,934
Thu, Jun 04The working flash drive for me 4TB...storage backups are smaller. Fortunately setting up directories in DAZ is pretty simple. Keeping track of all the folders can be more challenging, particularly if you're into a lot of genres and can't miss a deep sale.
thirdeyezennicai
Karma: 27,293
Thu, Jun 04recently ordered a 4tb drive so I'm pretty much in good hands to finally move all of my shit onto this PC
I'm in no rush either.
Although I will say, I'm open to the idea of a competent chatbot that can legitimately help with technical troubleshooting or problem-solving and on-the-spot micro-tutorials for specific tools and functions. Maybe automate certain actions or workflows within the constraints of my specifications.
If I have a redline, it's whether or not the desirable features that would justify an upgrade are subscription-paywalled. Considering the times we're living in, the concern that we could be walking into a Lucy's Football bait-and-switch where the good stuff is free at first but then OOP! Sike! Now it's not is somewhere between non-zero and non-negligible.
I'm gonna need more information, but I'm not completely disinterested here.
Although I will say, I'm open to the idea of a competent chatbot that can legitimately help with technical troubleshooting or problem-solving and on-the-spot micro-tutorials for specific tools and functions. Maybe automate certain actions or workflows within the constraints of my specifications.
If I have a redline, it's whether or not the desirable features that would justify an upgrade are subscription-paywalled. Considering the times we're living in, the concern that we could be walking into a Lucy's Football bait-and-switch where the good stuff is free at first but then OOP! Sike! Now it's not is somewhere between non-zero and non-negligible.
I'm gonna need more information, but I'm not completely disinterested here.
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I've been playing with the beta for a little while. Very tiny performance improvement, if there is any. Other than that, I'm not sure what's new other than the splash screen, some colors, and making sure your not available unless you pay a subscription scripts don't work anymore (Old Render Queue for me, I don't use anything else).
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I installed it, it's not thaaaaaaaaat different from 4.x (the major rev jump to 6 is just cynical hype mongering bullshit)
they managed to screw up UI fonts, I don't think there is a way to configure this so enjoy squinting I guess
for no reason at all, they changed preview lighting to only use headlamp mode so if you were used to the default scene lighting's contrast setup, you will miss that
the strand based hair tools are marginally less clunky now, which is good, but they're still pretty clunky (no keybinds to change brush settings e.g. so a lot of clicking still required)
they managed to screw up UI fonts, I don't think there is a way to configure this so enjoy squinting I guess
for no reason at all, they changed preview lighting to only use headlamp mode so if you were used to the default scene lighting's contrast setup, you will miss that
the strand based hair tools are marginally less clunky now, which is good, but they're still pretty clunky (no keybinds to change brush settings e.g. so a lot of clicking still required)
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MXXMSK
Karma: 5,068
Fri, Jun 05Have you noticed an improvement to render times? What graphic's card are you running?
Luxe Muse
Karma: 7,915
Fri, Jun 05Zero for me. I have a 3090, but I'm not sure NVDA made much improvements to IRAY for 5000 serious, or at least, I haven't heard of such work being done.
Any benefit, I think it would be exclusive of faster chips and memory, not something DAZ did.
Any benefit, I think it would be exclusive of faster chips and memory, not something DAZ did.
MXXMSK
Karma: 5,068
Fri, Jun 05Really? I've been seeing many people say that they noticed a considerable speed increase on renders, I got a 4080 super and wondering if I would also
Luxe Muse
Karma: 7,915
Fri, Jun 05Actually, now that you mention it, what I have noticed is that my 4.24 has started getting into these temporary freezing states. I am not sure if it has anything to do with having installed the 6 Beta, but it is a bit odd and suspicious. It could be unrelated, of course.
Perhaps loading textures or during pre-rendering is faster now? I will run a test tonight. Why not?
Perhaps loading textures or during pre-rendering is faster now? I will run a test tonight. Why not?
MXXMSK
Karma: 5,068
Fri, Jun 05It could be yeah, I've also seen plenty of people talking about stuff being a bit unstable lol
Luxe Muse
Karma: 7,915
Fri, Jun 05Small test
1. The simulation got a bit of a performance boost, one minute to be exact. All the gains I noticed visually were around the transition from the A pose to the active pose in the simulation. It was the same character, the same pose, the same libraries (content) loaded, and the same clothing and hair. 4.24 (6.12 minutes), 6 (5.26 minutes)
2. Rendering in 4.24 took exactly 20.32 minutes. In 6, the same exact scene with the identical hardware settings and rendering configuration took 18.54 minutes. The scene contained two characters, clothing, hair, a custom environment HDR, several light emitters (no standard lights were used), a room with furniture, and more. It was a heavy scene with more than a few 8K textures.
It did feel like 4.24 was going to win for the first 50% of the test, but it got slower as it reached the end, not sure if this means anything.
The texture shaded view does look nicer in comparison in V6. It has more vibrant colors and more simulated lighting, I guess. It feels like it is using our specular and roughness maps when shading, but I could be wrong and it is just adding highlights based on the normal map.
1. The simulation got a bit of a performance boost, one minute to be exact. All the gains I noticed visually were around the transition from the A pose to the active pose in the simulation. It was the same character, the same pose, the same libraries (content) loaded, and the same clothing and hair. 4.24 (6.12 minutes), 6 (5.26 minutes)
2. Rendering in 4.24 took exactly 20.32 minutes. In 6, the same exact scene with the identical hardware settings and rendering configuration took 18.54 minutes. The scene contained two characters, clothing, hair, a custom environment HDR, several light emitters (no standard lights were used), a room with furniture, and more. It was a heavy scene with more than a few 8K textures.
It did feel like 4.24 was going to win for the first 50% of the test, but it got slower as it reached the end, not sure if this means anything.
The texture shaded view does look nicer in comparison in V6. It has more vibrant colors and more simulated lighting, I guess. It feels like it is using our specular and roughness maps when shading, but I could be wrong and it is just adding highlights based on the normal map.
Luxe Muse
Karma: 7,915
Fri, Jun 05Of course, this isn't indicative of anything more than the fact that it needs more testing (not just Luxe stuffing a scene), and probably a stricter environment to run these tests. I'm all over the place, though I tried to match both installations as best I could.
I just hope it didn't install some AI thing that is eating up my graphics card in the background though. If anyone has more information on this, I would appreciate it.
I just hope it didn't install some AI thing that is eating up my graphics card in the background though. If anyone has more information on this, I would appreciate it.
Excessive
Karma: 7,922
Fri, Jun 05I do CPU rendering because I have a very potato machine (no moving parts, no fans, low power GPU etc) so render times are the same, textured preview looks a little bit nicer aside from the headlamp lighting. The badly-scaled font thing really bugs me, it's one of those things that makes you wonder how on the world that did not get noticed before release. General stability and preview speed and whatnot really feel the same, I haven't noticed any differences there. I will compare some dynamics and see how different that is for me.
MXXMSK
Karma: 5,068
Fri, Jun 05Hmmmm, this may be an update only top of the line parts can experience, like the 5000 series of graphics cards or whatever
I'll wait myself and stick to 4.24. That free to download and try had me think they actually went Adobe route. They didn't as it turns out. They just didn't provide exe. version.
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Not a hope that I'm going to bother with this. It's a perfect example of enshitification. All the problems we've spent years complaining about are still there. I'll bet that they used some AI BS to write the code. It was almost 5 years since DazRaub announced Studio 5, and after all this time, this is the slop we get?
https://www.daz3d.com/forums/discussion/506346/daz-studio-5-development-update
And where is DazRaub? I understand that there was a HUGE change when that greedy, short-sighted, parasite Thornton James came on the scene. DazRaub was always great about keeping us informed on what was happening with Studio.
I'm putting my hopes behind the new free tool that was just announced here.
https://www.daz3d.com/forums/discussion/506346/daz-studio-5-development-update
And where is DazRaub? I understand that there was a HUGE change when that greedy, short-sighted, parasite Thornton James came on the scene. DazRaub was always great about keeping us informed on what was happening with Studio.
I'm putting my hopes behind the new free tool that was just announced here.
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I'll skip it for sure. Don't have an 50xx series card (and with the prices and lack of supplies I doubt I'll ever have) and I don't need or want an unnecessary ai agent bloatware. Also eff them for jumping on all sorts of shitty bandwagons that make our life and society significantly worse.
But from the feedbacks on the forum it seems like they just started vibecoding their product like microslop and nividia did.
But from the feedbacks on the forum it seems like they just started vibecoding their product like microslop and nividia did.
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DoroThee237
Karma: 18,486
Sun, Jun 07I'm not sure the problems come from the coders, but from the project manager. If I understand the department's organization correctly, it's the project manager who approves the coders' work, or worse, it's the analyst who isn't really competent.
Anything I want to know about this version, I read here. They've deleted all the negative reactions on Daz forums, just like they always do. I had toyed with installing it in a different folder on my D drive, but, eh, I'm going to pass. The above Pose Studio looks far more interesting.
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ArtbyMel
Karma: 17,715
Sun, Jun 07That's because people in private equity firms are a-holes for the most part.
evarest
Karma: 279
Sun, Jun 07It's ridiculous. They keep censoring opinions as if removing them will automatically make people stop believing them or changing reality.
Wolf007
Karma: 319
Sun, Jun 07I wake up this morning with one deleted post and the old excuse "has been removed for speculation presented as fact...", but since they already knew that was BS because i was carefull enough to add some words to ilustrate that was giving an opinion they incluse the extra "...as well as a personal attack on Daz, which are not allowed per the Daz 3D Forum TOS." I obviously did not insult anyone, seems that just being 'negative' is considered an attack.
Katsuyaki
Karma: 3,156
Sun, Jun 07I got banned from the forums during the encryption squabble. One of the mods made a comment that was demonstrably false, I pointed out how it was false, DAZ claimed I called him a liar (which itself was a lie), and I haven't been able to post there ever since. No great loss, I suppose -- DAZ has proven over and over again that they're not interested in honest discussion and constructive criticism.
diogenese19348
Karma: 718
Mon, Jun 08I'm going to have to point out that DAZ Forums are part of the DAZ business, and that posting negative comments about DAZ there will get one about as far as walking into a Walmart and screaming about not being able to get assistance, or walking into a McDonalds and yelling that their burgers taste like sawdust. While both may be true one's butt is going to be escorted out.
This board is connected to a business too, and if one starts badmouthing Renderhub on it I assume one will be quickly muted.
I'm not saying someone can't say anything negative about DAZ, there is plenty negative to say, just don't do it on their board and act surprised that "Free Speech" is never supported inside a business location.
It never is, and DAZ isn't any different from anybody else in that regard..
This board is connected to a business too, and if one starts badmouthing Renderhub on it I assume one will be quickly muted.
I'm not saying someone can't say anything negative about DAZ, there is plenty negative to say, just don't do it on their board and act surprised that "Free Speech" is never supported inside a business location.
It never is, and DAZ isn't any different from anybody else in that regard..
Katsuyaki
Karma: 3,156
Mon, Jun 08I have to disagree. Sure, being a jerk merely for the sake of being a jerk is a problem that needs to be dealt with, but a customer giving legit feedback on a policy or a product is something that every company should actually encourage. And correcting incorrect information -- regardless of what's been said or who said it -- is not disrespect.
I've never been a proponent of "my free speech" on someone else's boards -- that's obviously a ridiculous position to hold -- but I've seen stuff said here and elsewhere that was tolerated that would have gotten nuked from orbit on DAZ's forums. And the reason for that difference seems to be that the other sites all appear to be privately held, while DAZ is a subsidiary of Tafi -- two different approaches to the same business, which is reflected in their practices. And I was a customer at DAZ for years prior to Tafi taking over, and the moderation was never as bad then as it is now -- but that was when DAZ was privately held. And of course, DAZ at that time wasn't pulling even half the crap that DAZ is pulling now, so there's wasn't nearly so much to rage about at that time, which might have contributed to the difference in moderation.
I've never been a proponent of "my free speech" on someone else's boards -- that's obviously a ridiculous position to hold -- but I've seen stuff said here and elsewhere that was tolerated that would have gotten nuked from orbit on DAZ's forums. And the reason for that difference seems to be that the other sites all appear to be privately held, while DAZ is a subsidiary of Tafi -- two different approaches to the same business, which is reflected in their practices. And I was a customer at DAZ for years prior to Tafi taking over, and the moderation was never as bad then as it is now -- but that was when DAZ was privately held. And of course, DAZ at that time wasn't pulling even half the crap that DAZ is pulling now, so there's wasn't nearly so much to rage about at that time, which might have contributed to the difference in moderation.
diogenese19348
Karma: 718
Mon, Jun 08It's still their site, their rules. Do I think they are doing themselves a disservice with their current moderation policy? You bet. Though I would point out they have bug threads for both their sales and their software, and you can report problems there to your heart's content. I have.
But there are plenty of places to discuss DAZ shortcomings other than the DAZ board. Here for example.
And I can assure you nobody at Tafi is going to read the DAZ board for suggestions on how to run their business. All the discussion on the DRM products that went on when they tried that stunt didn't change anything - nobody buying the stupid DRM products did, in a hurry.
If you don't think DAZ 6 is ready to use yet, don't download it, particularly if you did download the Beta. I can assure you they will get the message.
As far as Tafi iteself, I am never a fan of that kind of business operation, which is why I never touched Poser when Smith Micro owned it. It's all about cashing in, and never about art.
But there are plenty of places to discuss DAZ shortcomings other than the DAZ board. Here for example.
And I can assure you nobody at Tafi is going to read the DAZ board for suggestions on how to run their business. All the discussion on the DRM products that went on when they tried that stunt didn't change anything - nobody buying the stupid DRM products did, in a hurry.
If you don't think DAZ 6 is ready to use yet, don't download it, particularly if you did download the Beta. I can assure you they will get the message.
As far as Tafi iteself, I am never a fan of that kind of business operation, which is why I never touched Poser when Smith Micro owned it. It's all about cashing in, and never about art.
Wolf007
Karma: 319
Mon, Jun 08Insulting or using too colorful descriptions is one thing, being a bit sarcastic is another thing and just.being negative is a very different thing.
Being critic and being hater are two different things. If you don't allow critics and only white knights can have an opinion you only feed your own ego.
Being critic and being hater are two different things. If you don't allow critics and only white knights can have an opinion you only feed your own ego.
Bejaymac
Karma: 124
Tue, Jun 09DAZ have a strict no attacks policy on the forums, anything that makes them, the content creators or the user base look bad/stupid/incompetent will be deleted.
Even helping people fix issues with content can get you in trouble, why? because you are making the content creator look bad for not having fixed it before selling it, and DAZ look bad for not checking it.
A few years back I posted a thread asking if anyone else was getting errors in the log from a specific product, I then asked if they could report it and explained what the issue was and how to fix it. The thread went to 3 pages in less than a week with people coming out of the woodwork thanking me and to say they had reported it. The thread then dropped down into the depths of the forums, six months later it was resurrected to say there had been an update and the issue was fixed.
It then dropped back down into the depths where it was quietly deleted, why?, because I made the vendor look bad/stupid as they either never checked the log or had no idea what those errors meant, I made DAZ QA look bad as they clearly never checked the product. I then made both of them look bad as it took six months to fix something that took me a couple of minutes, and lastly I made the user base look bad as nobody had any idea the product was "broken".
Doing stuff like that is why I'm a founding member as well as a lifetime member of their pre-moderated club, every post I make now has to be approved by the mods before it shows up.
Even helping people fix issues with content can get you in trouble, why? because you are making the content creator look bad for not having fixed it before selling it, and DAZ look bad for not checking it.
A few years back I posted a thread asking if anyone else was getting errors in the log from a specific product, I then asked if they could report it and explained what the issue was and how to fix it. The thread went to 3 pages in less than a week with people coming out of the woodwork thanking me and to say they had reported it. The thread then dropped down into the depths of the forums, six months later it was resurrected to say there had been an update and the issue was fixed.
It then dropped back down into the depths where it was quietly deleted, why?, because I made the vendor look bad/stupid as they either never checked the log or had no idea what those errors meant, I made DAZ QA look bad as they clearly never checked the product. I then made both of them look bad as it took six months to fix something that took me a couple of minutes, and lastly I made the user base look bad as nobody had any idea the product was "broken".
Doing stuff like that is why I'm a founding member as well as a lifetime member of their pre-moderated club, every post I make now has to be approved by the mods before it shows up.
While it's definitely still a beta., there's still a long way for it being really usable.
That said, the animal is loading files way faster, open and closing very fast too
The smart content is able to include some non Daz products, the resulting filtering is to say the least strange.
There' this very annoying lack of updated plugins and scripts. I'm absolutely fed up buying more or less the same things at each iteration of Genesis.
I'm illiterate so I don't even know what this Qt stuff is all about.
Didn't try if Diffeo is working ATM.
Last, the intrication with Nvidia iray is worrying for the future.
That said, the animal is loading files way faster, open and closing very fast too
The smart content is able to include some non Daz products, the resulting filtering is to say the least strange.
There' this very annoying lack of updated plugins and scripts. I'm absolutely fed up buying more or less the same things at each iteration of Genesis.
I'm illiterate so I don't even know what this Qt stuff is all about.
Didn't try if Diffeo is working ATM.
Last, the intrication with Nvidia iray is worrying for the future.
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What a joke Daz has become. It seems like every new thing they release is a dumpster fire.
Did anyone pay attention to the announcement email they sent for Daz Studio 6? They couldn't even get THAT right, repeating the same information for several highlight sections. Did any human proofread it before they sent it out? I find it funny that they're introducing an AI assistant into Daz Studio, when AI could have helped them write an email that actually made sense.
Did anyone pay attention to the announcement email they sent for Daz Studio 6? They couldn't even get THAT right, repeating the same information for several highlight sections. Did any human proofread it before they sent it out? I find it funny that they're introducing an AI assistant into Daz Studio, when AI could have helped them write an email that actually made sense.

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I'd like to know if it supports all that great old poser stuff that ALL previous versions loaded and ran perfectly. I've read in my threads that some older Daz items won't load.
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After reading the whole thread, I think the biggest issue isn't even DAZ 6 itself, it's the growing disconnect between DAZ and its users.
Nobody expects a major release to be perfect, but when people feel that even reasonable criticism gets removed, frustration builds up fast. A lot of longtime users here seem more interested in sticking with older versions than upgrading, and that's probably not a great sign.
And "their forum, their rules, sure" but there's a differnce between moderating bad behavior and shutting down criticism. That's where I think a lot of the curent frustration is coming from.
DAZ is greenlighting slop and some of the laziest products in its entire history with those "characters", clothes and the obsession with pose product , while basic issues stay untouched for years. We are forced to use DIM more and more, broken or abandoned plugin compatibility every generation, endless Genesis churn that just re packages the same content cycle, and releases that feel more like early betas than finished software, and the enshitification of the entire Daz Originals category.
Then there's the communication side of it with 0 roadmaps, unclear sales and decissions, and criticism that gets censored as "speculation" or "lies" whenever it turns ""negative"". And of course the prices keep rising, they made AI features nobody asked for, and a general trend of chasing whatever hype (NFTs, AI, whatever comes next), and it's not hard to see why a lot of users feel completely checked out. I expect less every year from them, turning a love/love relationship to a hate/hate one.
Nobody expects a major release to be perfect, but when people feel that even reasonable criticism gets removed, frustration builds up fast. A lot of longtime users here seem more interested in sticking with older versions than upgrading, and that's probably not a great sign.
And "their forum, their rules, sure" but there's a differnce between moderating bad behavior and shutting down criticism. That's where I think a lot of the curent frustration is coming from.
DAZ is greenlighting slop and some of the laziest products in its entire history with those "characters", clothes and the obsession with pose product , while basic issues stay untouched for years. We are forced to use DIM more and more, broken or abandoned plugin compatibility every generation, endless Genesis churn that just re packages the same content cycle, and releases that feel more like early betas than finished software, and the enshitification of the entire Daz Originals category.
Then there's the communication side of it with 0 roadmaps, unclear sales and decissions, and criticism that gets censored as "speculation" or "lies" whenever it turns ""negative"". And of course the prices keep rising, they made AI features nobody asked for, and a general trend of chasing whatever hype (NFTs, AI, whatever comes next), and it's not hard to see why a lot of users feel completely checked out. I expect less every year from them, turning a love/love relationship to a hate/hate one.
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deathd
Karma: 1,629
Mon, Jun 08Prettymuch why I stopped hanging at their forums. I used to spend some time every day helping out people with problems I knew how to solve and whatever. I got tired of having my comments I took time to type removed, so I stopped going there at all for the most part. Maybe once a month, instead of once a day, if that often. And mostly I just go to the diffeomorphic thread instead of browsing other places like I used to.
Bobb
Karma: 1,777
Tue, Jun 09I make a quick cruise through ALL Daz related sites and forums every morning. There's usually something to be learned, or at least I can witness Daz's slow decline. It's turned it's customers into enemies and there's significantly less traffic in their own forums. I used to have to scroll through pages of new posts every morning. It gradually dropped off to one page, and now I don't have to scroll at all as there's rarely more than a half dozen posts in the 'Commons' thread.
Good job Daz!
Good job Daz!
xanathon
Karma: 1,370
Tue, Jun 09I was there. Every time I dared to criticize them, even in the most factual and constructuive way, they remove comments with laughable reasons. In my opinion they try to hide all problems that their software has. There was a dAZ2C4D bridge that was barely working and obviously the devs working on it had no idea how Redshift or Octane work and how shaders have to be migrated and converted. I even offered help and advise, but still my posts wre deleted. The Blender bridge has similar problems. The cause for the deletions most probably being, that they use the bridges as selling points for their assets (compatible with C4D, Blender, Max, Maya) and if people leran that the bridges are basically crap, the will sell less assets. In addition I waited months (!) for support to answer when I had problems with obviously faulty assets, this happened multiple times and showed me that they do not care about their customers at all. All they care about is raking in more money.
The same can be seen with DAZ6: unfinished, obviously beta state, many bugs and problems - and then deleting comments about that. Plus that AI slop in the new version, because AI slop is all the rage, they think.
The company is customer hostile imho, plain and simple.
The same can be seen with DAZ6: unfinished, obviously beta state, many bugs and problems - and then deleting comments about that. Plus that AI slop in the new version, because AI slop is all the rage, they think.
The company is customer hostile imho, plain and simple.
Haven't tried Daz 6 yet. I don't need a "AI companion" built into my software. AI is killing everything, and making people more stupid in the long run.
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All this is typical of a private equity firm taking over pretty much anything. They do not give two shits about the clients/customers. All that matters is how much money they can drain out of the asset before it goes belly up.
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The only thing going for it is the faster loading of assets. If this was a new iteration of 4.2x with only the speed improvement, I would have been fine with that.
But the focus on AI and the general way the DAZ company is going, combined with the fact that scripts aren't compatible, I will be staying with 4.22 and 4.24.
But the focus on AI and the general way the DAZ company is going, combined with the fact that scripts aren't compatible, I will be staying with 4.22 and 4.24.
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I guess there are always a lot of people anxious to have the latest version of every program, every game, every tool, every figure.
There's no rush, let's stick with our older versions and let the brave souls install the new one!
What I find hilarious are the temper tantrums over integrated AI, and Daz acting like Rasputia: "Whether you like it or not!" XD
I think by now we should understand the difference between tools with integrated intelligence and generative AI.
"Who don't like water parks? I love 'em! Except you don't gotta get off the ride to go to the bathroom. How YOU doin'!"
There's no rush, let's stick with our older versions and let the brave souls install the new one!
What I find hilarious are the temper tantrums over integrated AI, and Daz acting like Rasputia: "Whether you like it or not!" XD
I think by now we should understand the difference between tools with integrated intelligence and generative AI.
"Who don't like water parks? I love 'em! Except you don't gotta get off the ride to go to the bathroom. How YOU doin'!"
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The AI is currently only the 'program help', it's actually accurate, and informative.
After a little smalltalk and a few drinks the little minx hinted that a new pane to access the DAZ AI website from within the program will added at some point.
After a little smalltalk and a few drinks the little minx hinted that a new pane to access the DAZ AI website from within the program will added at some point.
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Wolf007
Karma: 319
Thu, Jun 11It is the website AI. She just wasn't given that info in advance.
After she crushed and forced me ro restart studio, i complained she could not even remember what we were talking and she gave me Browser advice to see if i recover browsing history.
Basically she is just like an interactive manual. But since after two conversations she crashed both times, i'm not that impressed.
After she crushed and forced me ro restart studio, i complained she could not even remember what we were talking and she gave me Browser advice to see if i recover browsing history.
Basically she is just like an interactive manual. But since after two conversations she crashed both times, i'm not that impressed.
prixat
Karma: 265
Mon, Jun 15That sounds like the same problem some women had a few months back. They lost their AI husbands when sessions were restarted or new updates of ChatGPT were released!





