script wish list - merge props with groups intact. (CLOSED)
60Wouldn't it be great if you could make a bunch of models and then merge them together inside daz 3d..... choosing one as the parent while Preserving the rest as groups ready to assign and rig. Not making a scene subset unless I've missed something there that will help.
Being able to create a "riggable" vehicle figure inside daz would be useful. I know it may seem lazy at first but I have some complex vehicles it could help with. The base vehicle can then have a series of upgrades as you would in a game leveling up and upgrading along the way.
Unless of course you can add more obj files during figure set up but from my limited knowledge the figure is already grouped when imported.
I know I should export from my modeler with groups but I have some old game models designed to be upgraded during the game play. Upgrades branch off in different directions so it gets complicated quickly.
Morphs distort as they are from position A to position B. I don't feel like making a tone of jcm's to correct the morphs for such complex models. It would take ages.
I need to rig a lot of things so Assigning groups inside daz would also be a useful product for myself and for other producers.
Being able to create a "riggable" vehicle figure inside daz would be useful. I know it may seem lazy at first but I have some complex vehicles it could help with. The base vehicle can then have a series of upgrades as you would in a game leveling up and upgrading along the way.
Unless of course you can add more obj files during figure set up but from my limited knowledge the figure is already grouped when imported.
I know I should export from my modeler with groups but I have some old game models designed to be upgraded during the game play. Upgrades branch off in different directions so it gets complicated quickly.
Morphs distort as they are from position A to position B. I don't feel like making a tone of jcm's to correct the morphs for such complex models. It would take ages.
I need to rig a lot of things so Assigning groups inside daz would also be a useful product for myself and for other producers.
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