! REPORT
Mostly a Comparison Test
AI-Enhanced 3D Render by dirtrider00Not really my style ( I actually like building my scenes) but I can see the appeal for the simpler scenes and such.
Top render is Aire OpenGL, second is Aire Iray, and third is my Iray and scene. Yeah, too easy!
Settings are default with a fixed seed.
Prompts: Capture via Daz Studio 3D camera, calculated with NVIDIA Iray path-tracing render engine, morning light aligned with the females shadow, keep the original female hairstyle but change the color to blonde, sandy beach with the ocean in the background with rolling waves,
added the hair prompt to cover for the Iray hairshader's incompatibility with OpenGL and for continuity, kept it in for the Aire Iray render.
Top render is Aire OpenGL, second is Aire Iray, and third is my Iray and scene. Yeah, too easy!

Settings are default with a fixed seed.
Prompts: Capture via Daz Studio 3D camera, calculated with NVIDIA Iray path-tracing render engine, morning light aligned with the females shadow, keep the original female hairstyle but change the color to blonde, sandy beach with the ocean in the background with rolling waves,
added the hair prompt to cover for the Iray hairshader's incompatibility with OpenGL and for continuity, kept it in for the Aire Iray render.
Awesome Render and AI bringing the character into the real world
REPLY
! REPORT
dirtrider00
Karma: 25,827
Fri, Sep 11Thanks! I personally liked the Aire Iray render better but the OpenGL one took under a minute. First time I had prompted the background instead of using sets and props.
Nice Renders test renders! I have to concede that the OpenGL looks a smidge better than the Iray one.
I recognize part of that prompt!
It's a staple part of my prompts now. Look forward to seeing more!
I recognize part of that prompt!
It's a staple part of my prompts now. Look forward to seeing more!REPLY
! REPORT
dirtrider00
Karma: 25,827
Sun, Sep 27Thanks! Yeah, I've found using your base prompts really help! Didn't notice much when I added the lens settings and such but I think that may be because some of those settings are in the tone mapping settings in Daz vs. daz camera's.









































