! REPORT
Sisters
3D Render by Mirikoya"Sisters" — or "We've Come to Play"
Here’s how I created the blood streaks... I generated black-and-white transparency maps in Adobe Substance 3D Painter, cycling through various options using a randomizer. Then, I applied these maps to a geoshell or directly onto the surface—using a top coat layer, for instance—and fine-tuned the colors and transparency levels.
Here’s how I created the blood streaks... I generated black-and-white transparency maps in Adobe Substance 3D Painter, cycling through various options using a randomizer. Then, I applied these maps to a geoshell or directly onto the surface—using a top coat layer, for instance—and fine-tuned the colors and transparency levels.
Sisters
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