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Survivor's Solitude
3D Render by hugomorateI love the post-apocalyptic genre, so I just wanted to share with you one of my scenes.
Many hours in the compositing stage, imported buildings, lots of work with textures (rusty, dirty, wet).
Character designed for this scene (and for the rest of my Wasteland series). Volumetric cubes for a dirty atmosphere.
And tons of love
I added some camera shots.
No post work. Straight from the render.
Many hours in the compositing stage, imported buildings, lots of work with textures (rusty, dirty, wet).
Character designed for this scene (and for the rest of my Wasteland series). Volumetric cubes for a dirty atmosphere.
And tons of love

I added some camera shots.
No post work. Straight from the render.
Crazy awesome. You have to tell me what you are using for your rig to do this level of detail.
Love the work!!
Love the work!! REPLY
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hugomorate
Karma: 7,694
Thu, Dec 26, 2024ha ha thank you, not too much actually, 64 GB RAM and RTX 3070 12 GB ... but this scene has tons of objetcs and requires so much memory than the render was forced to be by CPU ( Ryzen 9 )
Incredible Scene. You must have spent a lot of time collecting all the wrecked cars. Water reflection and fog in the back really contribute.
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hugomorate
Karma: 7,694
Mon, Dec 30, 2024Thanks, the fog was made using a volumetric cube, it gives depth to the scene.
Hauntingly desolate image, Perfectly captures the feeling of lonelyness and destruction on a massive scale. The fog volumes add a great atmosphere. Fantastic!
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I and I suspect your character are both overwhelmed by the scope of this environment, it's really impressive.
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This is just amazing, as in WOW!! (Just got done watching last Sunday's episode of the Last of Us too!)
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I love this genre too. You did an amazing job creating the isolation in the aftermath. Love this!
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awesome 3D environment with loads of detail. lot of kitbashing in there. very well done.
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I come back t this every now and again because it's just so well done.
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hugomorate
Karma: 7,694
Sat, Jun 13Thank you so much, this was one of my first large-scale environments...
One of these days I have to create the version 2 ...
One of these days I have to create the version 2 ...
ArtbyMel
Karma: 17,732
Sat, Jun 13I started working on tutorials for Ultra Scenery. I have both versions and a ton of assets for them. I figure it cannot be any more difficult than E-on Vue.
Will watch for version 2.
Will watch for version 2.

Survivor's Solitude
x19 [+]Tue, Dec 17, 2024
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