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Omniskin Test 3D Render, Digital Artwork by Masterstroke
Omniskin Test
3D Render by Masterstroke
Inspired by Uncanny Valet, (https://www.renderhub.com/uncanny-valet) I started experimenting with OmniSkin shaders for Roxy.
One important note:
While PBR shaders always come out too dark, OmniSkin shader are too bright, when rendering at DAZ Studio's default exposure values.
My workaround has been to darken and saturate the skin textures for the diffuse channel.


Omniskin Test

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Sat, Apr 11
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