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DG Cocktail Info 3D Render, Digital Artwork by Pushee-Ri
DG Cocktail (Info)
3D Render by Pushee-Ri
Before I get to the usual stuff, a quick note:

I have a thread where you can post ideas for everyday props for DAZ. So if you have the time, the desire, and/or a special idea for me or other DAZ CC developers, please share it smile

https://www.renderhub.com/forum/14614/daz-everyday-props-sort-of-wish-list

-----------------

And now for the usual excerpt from the product readme:


USAGE
Load the model you want to use. Open the folder that corresponds to the model version
(Genesis 8 Female, Genesis 8 Male, or Genesis 9). Decide which hand you want your model
to hold the glass in, and select the appropriate Smart Prop.


POSE CONTROLL
If your model's hand position is no longer correct after assigning a different pose, first
use the "_Reset" preset for that hand, and then reassign the "Grasp" pose.


MATERIALS
To assign a material or preset, select the glass in the viewport. In addition to the two
basic variants (BASE), you can also customize the glass (3 variants) and the liquid
(6 variants) to suit your preferences. The extra glass material called "High Refraction"
can be used for experimental scenes.

If you want the glass to be empty, use the preset "Liquid Visibility None"


PRESETS
Presets are assigned just like materials: select the glass in the viewport and assign
the desired preset.

Keep in mind: The 'Inclined' preset didn't turn out quite right for me. But I didn't realize
that until later. You can fix this within your scene by rotating the glass in the hand along
the y-axis until—depending on the camera angle—the tilt looks right again.


STAND ALONE
This glass object is not linked to a model and can be positioned freely. All materials
and presets work with this glass object as well. It is placed in the center of the floor
between the model's feet.



Enjoy smile
all base pictures without post proc


DG Cocktail (Info)

RocketBoost Awardx1 [+]
Tue, May 19
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