Submit Your RenderPhotoscanned Trunks Tree 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | MeshMajesty |
| Published: | Mar 10, 2024 |
| Download Size: | 407.2 MB |
| Game Ready: | Yes |
| Polygons: | 1,100 |
| Vertices: | 1,100 |
| Print Ready: | – |
| 3D Scan: | Yes |
| Textures: | Yes |
| Materials: | – |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 42 |
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Photoscanned Trunks Tree 3D Model
The package contains 5 real-time photoscan-based models of various trunks. Provided meshes have following resolution:
Trunk01: 3642 tris (1823 verts)
Trunk02: 2877 tris (1441 verts)
Trunk03: 4118 tris (2109 verts)
Trunk04: 4375 tris (2190 verts)
Trunk05: 4282 tris (2143 verts)
Each model is available in 5 file formats: maya binary (mb), 3ds Max (.max), blend, fbx and obj + mtl.
All models have 2K, 4K PBR textures (base color, height, AO, normal (DirectX, OpenGL) and roughness).
All meshes were created using photogrammetry and were optimized for real-time rendering. Models are provided with PBR textures allowing for easy building of consistent and detailed environments, which can be used in games, architectural visualizations, animations and still images.
Trunk01: 3642 tris (1823 verts)
Trunk02: 2877 tris (1441 verts)
Trunk03: 4118 tris (2109 verts)
Trunk04: 4375 tris (2190 verts)
Trunk05: 4282 tris (2143 verts)
Each model is available in 5 file formats: maya binary (mb), 3ds Max (.max), blend, fbx and obj + mtl.
All models have 2K, 4K PBR textures (base color, height, AO, normal (DirectX, OpenGL) and roughness).
All meshes were created using photogrammetry and were optimized for real-time rendering. Models are provided with PBR textures allowing for easy building of consistent and detailed environments, which can be used in games, architectural visualizations, animations and still images.



































