Road Sign "No Entry" 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Nitau |
| Published: | Mar 22, 2026 |
| Download Size: | 30.8 MB |
| Game Ready: | Yes |
| Polygons: | 1,666 |
| Vertices: | 937 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
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| Favorites: | 3 |
| Likes: | 1 |
| Views: | 64 |
Item Ratings

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Road Sign "No Entry" 3D Model
No Entry Traffic Sign — Low-Poly 3D Model for Road Safety Applications
This highly optimized no entry traffic sign features clean geometry, realistic materials, and universal design — perfect for driving simulators, urban environments, and traffic management visualizations.
Standard European "No Entry" design (red circle with white horizontal bar)
Accurate color scheme following international traffic regulations
Clean, professional appearance suitable for various applications
Optimized for real-time rendering:
Low polycount for maximum performance in games and simulations
Efficient UV mapping with no texture overlaps
Ready-to-use in major 3D software and game engines
Versatile material setup:
PBR-ready materials (Albedo, Normal, Roughness, Metallic maps)
Easily customizable colors and textures
Seamless integration with any rendering pipeline
Technical Details
Formats: .blend (Blender 3.x+), .fbx, .obj
Textures: 4K PNG (PBR workflow)
UVs: Clean unwrapping, non-overlapping
Polycount: 1666 tris
Verticles: 937
Physical dimensions:
Pipe height: 350 cm
Pipe diameter: 10 cm
Sign diameter: 70 cm
Rigging: Not applicable (static prop)
Use Cases
Driving simulator games and training applications
Urban city building and architecture visualization
Traffic flow simulation and planning
VR/AR educational environments
Film/TV production requiring road scenes
Mobile racing games and navigation apps
This highly optimized no entry traffic sign features clean geometry, realistic materials, and universal design — perfect for driving simulators, urban environments, and traffic management visualizations.
Standard European "No Entry" design (red circle with white horizontal bar)
Accurate color scheme following international traffic regulations
Clean, professional appearance suitable for various applications
Optimized for real-time rendering:
Low polycount for maximum performance in games and simulations
Efficient UV mapping with no texture overlaps
Ready-to-use in major 3D software and game engines
Versatile material setup:
PBR-ready materials (Albedo, Normal, Roughness, Metallic maps)
Easily customizable colors and textures
Seamless integration with any rendering pipeline
Technical Details
Formats: .blend (Blender 3.x+), .fbx, .obj
Textures: 4K PNG (PBR workflow)
UVs: Clean unwrapping, non-overlapping
Polycount: 1666 tris
Verticles: 937
Physical dimensions:
Pipe height: 350 cm
Pipe diameter: 10 cm
Sign diameter: 70 cm
Rigging: Not applicable (static prop)
Use Cases
Driving simulator games and training applications
Urban city building and architecture visualization
Traffic flow simulation and planning
VR/AR educational environments
Film/TV production requiring road scenes
Mobile racing games and navigation apps




















