
M4A3E2 - Sherman Jumbo - Aquino 3D Model











! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Statistics
Favorites: | 1 |
Likes: | 0 |
Views: | 211 |
User Ratings

Not Rated Yet
M4A3E2 - Sherman Jumbo - Aquino 3D Model
M4A3E2 Sherman Assault Tank - Aquino - 15th Tank Battailon - 6th Armored Division, C-Kompanie
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials
Features:
- Inside scene: -model - 16 textures - 3 bumpmaps
- All materials, bodypaint-textures and textures are included.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35
- NOTE - In lightwave, fbx, obj and 3ds the Bumpmap ( Gun76mm_B, Body_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40)
- c4d
- Polygones - 368191 Vertices - 274090 - 352 Objects - 16 textures - 3 bumpmaps
- obj File - lwo file - 3ds file - fbx file Version 2010
The U.S. Army accepted in June-July 1944 a limited run of 254 M4A3E2 Shermans, which had very thick armor, and the 75 mm gun in a new, heavier T23-style turret in order to assault fortifications. The M4A3E2 Sherman variant had even thicker frontal armor than the Tiger I. Intended for the assault to break out of the Normandy beachhead, it entered combat in August 1944.
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials
Features:
- Inside scene: -model - 16 textures - 3 bumpmaps
- All materials, bodypaint-textures and textures are included.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Phong shading interpolation / Smoothing - 35
- NOTE - In lightwave, fbx, obj and 3ds the Bumpmap ( Gun76mm_B, Body_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40)
- c4d
- Polygones - 368191 Vertices - 274090 - 352 Objects - 16 textures - 3 bumpmaps
- obj File - lwo file - 3ds file - fbx file Version 2010
The U.S. Army accepted in June-July 1944 a limited run of 254 M4A3E2 Shermans, which had very thick armor, and the 75 mm gun in a new, heavier T23-style turret in order to assault fortifications. The M4A3E2 Sherman variant had even thicker frontal armor than the Tiger I. Intended for the assault to break out of the Normandy beachhead, it entered combat in August 1944.
Categories