Vintage Binoculars PBR 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Vintage Binoculars PBR 3D Model
Detailed vintage binoculars with a worn black finish and 4K PBR maps, supplied as Blender, FBX and GLB editions. The native Blender v003 revision gives parts, materials and hierarchy controls logical names for easier editing.
Blender 5.2.1 LTS: 46 mesh objects (45 with geometry), three parent controls and 36,569 source triangles before modifiers (18,440 source polygons and 19,423 source vertices). Saved viewport modifiers evaluate to 535,784 triangles. Three native materials use six distinct packed images: two base colors, metallic, roughness, normal and height maps at 4096 4096. The Blender parent and constraint structure supports manual part adjustments; no saved animation actions or skeletal rig are supplied. One inherited Copy Rotation constraint has no target and is not an automated linkage.
FBX v002: 46 meshes and 36,729 triangulated faces, with UVs on 45 meshes, three parent controls and supplied textures. There is no skeletal rig or baked animation. Some applications require manual normal and height texture setup. GLB is a separate static edition with embedded base color, metallic/roughness and normal data.
Preview cameras, lighting and studio staging are not included in the download. No LODs, gameplay or optical functionality, game-engine certification or print-ready claim is included.
The casing retains worn Dollond and The Maxa markings. It is not affiliated with or endorsed by a rights holder; use is subject to the marketplace license and applicable rights restrictions.
Blender 5.2.1 LTS: 46 mesh objects (45 with geometry), three parent controls and 36,569 source triangles before modifiers (18,440 source polygons and 19,423 source vertices). Saved viewport modifiers evaluate to 535,784 triangles. Three native materials use six distinct packed images: two base colors, metallic, roughness, normal and height maps at 4096 4096. The Blender parent and constraint structure supports manual part adjustments; no saved animation actions or skeletal rig are supplied. One inherited Copy Rotation constraint has no target and is not an automated linkage.
FBX v002: 46 meshes and 36,729 triangulated faces, with UVs on 45 meshes, three parent controls and supplied textures. There is no skeletal rig or baked animation. Some applications require manual normal and height texture setup. GLB is a separate static edition with embedded base color, metallic/roughness and normal data.
Preview cameras, lighting and studio staging are not included in the download. No LODs, gameplay or optical functionality, game-engine certification or print-ready claim is included.
The casing retains worn Dollond and The Maxa markings. It is not affiliated with or endorsed by a rights holder; use is subject to the marketplace license and applicable rights restrictions.


















