Blossoming Sakura High Poly Bundle PBR

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Blossoming Sakura High Poly 01 PBR
Blossoming Sakura High Poly 02 PBR
Blossoming Sakura High Poly 03 PBR
Blossoming Sakura High Poly 04 PBR
Blossoming Sakura High Poly 05 PBR
Blossoming Sakura High Poly 06 PBR
Blossoming Sakura High Poly 07 PBR
Blossoming Sakura High Poly 08 PBR
Bundle Details
| Vendor: | Zahaoha |
| Published: | May 10, 2026 |
| Items Included: | 8 |
| Combined Value: | $232.00 |
| full details [+] |
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| Likes: | 0 |
| Views: | 8 |
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Blossoming Sakura High Poly Bundle PBR
Blossoming Sakura High Poly 01-08 Bundle PBR
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MODELS:
- 8 distinct trees with heights ranging from 4 to 8.35m
Sakura 01: 6.47 m
Sakura 02: 4.66 m
Sakura 03: 6.71 m
Sakura 04: 6.54 m
Sakura 05: 4.02 m
Sakura 06: 6.98 m
Sakura 07: 8.34 m
Sakura 08: 5.88 m
- Units: Centimeters
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 920,000 polygons per tree average
LOD0 – 1,720,000 polygons per tree average
- Vertex Count:
LOD1 – 2,500,000 vertices per tree average
LOD0 – 2,750,000 vertices per tree average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark
– 2048 x 2048 PNG format for flowers with opacity map
****************************
PRESENTATION IMAGES:
All preview images rendered using Chaos Vantage
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
*********************************
MODELS:
- 8 distinct trees with heights ranging from 4 to 8.35m
Sakura 01: 6.47 m
Sakura 02: 4.66 m
Sakura 03: 6.71 m
Sakura 04: 6.54 m
Sakura 05: 4.02 m
Sakura 06: 6.98 m
Sakura 07: 8.34 m
Sakura 08: 5.88 m
- Units: Centimeters
- Levels of Detail (LOD): 2 levels
- Opacity maps used
- Ready for close-up renders
- Polygon Count:
LOD1 – 920,000 polygons per tree average
LOD0 – 1,720,000 polygons per tree average
- Vertex Count:
LOD1 – 2,500,000 vertices per tree average
LOD0 – 2,750,000 vertices per tree average
*********************************
TEXTURES:
– 4096 x 4096 PNG format for bark
– 2048 x 2048 PNG format for flowers with opacity map
****************************
PRESENTATION IMAGES:
All preview images rendered using Chaos Vantage
****************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, reassign the normal map in your preferred render engine and set the gamma value to 1.0.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.


























