Dennis Levi

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Dennis Levi is a AAA prop and environment artist specializing in game-ready assets, hard-surface modeling, environment art, organic sculpting, and character art. His journey into 3D art began in 2017 through the Game Art and 3D Animation program at SAE Creative Media Institute in Frankfurt, followed by additional training through CGMA courses focused on weapons, props, modular environments, and Unreal Engine environment art.
His background includes in-house AAA game production, two shipped titles, and professional work on props and environments for video games. With a strong interest in both 3D and 2D art, Dennis brings a production-focused perspective to game art, visual design, hard-surface workflows, environment creation, and the creative process behind modern real-time assets.
- Creating Game-Ready AAA Accessories for Characters (Jan 08, 2024)












