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Submit Your RenderMedieval Sword 02 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Eight Vertex | 
| Published: | Jan 25, 2023 | 
| Download Size: | 514.8 MB | 
| Game Ready: | Yes | 
| Polygons: | 6,180 | 
| Vertices: | 6,441 | 
| Print Ready: | – | 
| 3D Scan: | – | 
| Textures: | Yes | 
| Materials: | Yes | 
| UV Mapped: | Yes | 
| PBR: | Yes | 
| Rigged: | – | 
| Animated: | – | 
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| Favorites: | 0 | 
| Likes: | 0 | 
| Views: | 115 | 
Item Ratings

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Medieval Sword 02 3D Model
Photorealistic 3D model of Medieval Sword 02 with Cover Collections, This Collection model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc. 
File formats: Blender, OBJ, FBX, DAE.
Game-ready - perfectly fits Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for use in games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096) & (2048*2048)
- Diffuse (4096*4096) & (2048*2048)
- AO (4096*4096)
- Roughness (4096*4096) & (2048*2048)
- Glossiness (4096*4096) & (2048*2048)
- Metallic (4096*4096) & (2048*2048)
-Height (4096*4096) & (2048*2048)
- Specular (4096*4096) & (2048*2048)
- NormalDirectX (4096*4096) & (2048*2048)
- NormalOpenGl (4096*4096) & (2048*2048)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096) & (2048*2048)
- MetallicSmoothness (4096*4096) & (2048*2048)
- SpecularSmoothness (4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096) & (2048*2048)
- MaskMap (4096*4096) & (2048*2048)
- Specular(4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
- OcclusionRoughnessMetallic (4096*4096) & (2048*2048)
Originally created with Blender 2.9. No 3rd party plugins are required.
PolyCount Without Subdivision
Vertices - 6441
Faces - 6180
Tris - 12320
The units used in this project are,
Unit System: Metric
Length: Meters
Rotation: Degrees
We assure premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You
File formats: Blender, OBJ, FBX, DAE.
Game-ready - perfectly fits Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for use in games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096) & (2048*2048)
- Diffuse (4096*4096) & (2048*2048)
- AO (4096*4096)
- Roughness (4096*4096) & (2048*2048)
- Glossiness (4096*4096) & (2048*2048)
- Metallic (4096*4096) & (2048*2048)
-Height (4096*4096) & (2048*2048)
- Specular (4096*4096) & (2048*2048)
- NormalDirectX (4096*4096) & (2048*2048)
- NormalOpenGl (4096*4096) & (2048*2048)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096) & (2048*2048)
- MetallicSmoothness (4096*4096) & (2048*2048)
- SpecularSmoothness (4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096) & (2048*2048)
- MaskMap (4096*4096) & (2048*2048)
- Specular(4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096) & (2048*2048)
- Normal (4096*4096) & (2048*2048)
- OcclusionRoughnessMetallic (4096*4096) & (2048*2048)
Originally created with Blender 2.9. No 3rd party plugins are required.
PolyCount Without Subdivision
Vertices - 6441
Faces - 6180
Tris - 12320
The units used in this project are,
Unit System: Metric
Length: Meters
Rotation: Degrees
We assure premium quality for the best price
Bookmark Our Page For More Gaming Assets
Thank You







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