Need a exploding clothes effects for Daz
655Thread Activity
Were-MonkeyWed, Oct 21
guy91600Wed, Oct 21
guy91600Wed, Oct 21
Were-MonkeyTue, Oct 20
Were-MonkeyTue, Oct 20
guy91600Tue, Oct 20
Were-MonkeySun, Oct 18
Were-MonkeySun, Oct 18
Need an effect that works for all genesis 3/8/9 models and any clothing applied to it.
Here's one example https://forum.allporncomix.com/attachments/1779250124541-png.2589976/
I'll offer more if anyone here is interested in taking my request. I'll pay whatever price it takes to make it happen.
Here's one example https://forum.allporncomix.com/attachments/1779250124541-png.2589976/
I'll offer more if anyone here is interested in taking my request. I'll pay whatever price it takes to make it happen.
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That's actually a funny request, for most users try to avoid explosions when dealing with dforce clothing items.
The thing would most likely be, to apply the wrong parameters to the dforce settings on purpose.
The thing would most likely be, to apply the wrong parameters to the dforce settings on purpose.
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IB2024
Account Closed
Wed, May 27And then maybe overlay an opacity mask on the mats to get the shreds rather than the whole explodey mess?
Tbh OP it's the sort of thing that you could maybe trial and error to an individual clothing item but would likely be impossible to do more generally....
Tbh OP it's the sort of thing that you could maybe trial and error to an individual clothing item but would likely be impossible to do more generally....
Pushee-Ri
Karma: 53,372
Wed, May 27Haha - that would be cool: dForce objects exploding and creating awesome effects 
Unfortunately, dForce objects look different after they explode and resemble either models wrapped in tissues or grandma’s 70s swim cap
https://www.renderhub.com/gallery/58334/nice-but
https://www.renderhub.com/gallery/34244/caution-exploding-knickers

Unfortunately, dForce objects look different after they explode and resemble either models wrapped in tissues or grandma’s 70s swim cap

https://www.renderhub.com/gallery/58334/nice-but
https://www.renderhub.com/gallery/34244/caution-exploding-knickers
Pushee-Ri
Karma: 53,372
Wed, May 27@IB2024
It's an interesting idea - but (as you mentioned) it would always be limited to a single piece of clothing that has to be purchased separately. Instead of dForce, however, one or more morphs should be built into the garment. Then you could use your cutout map idea to generate the individual fragments.
It's an interesting idea - but (as you mentioned) it would always be limited to a single piece of clothing that has to be purchased separately. Instead of dForce, however, one or more morphs should be built into the garment. Then you could use your cutout map idea to generate the individual fragments.
3Digital
Karma: 2,166
Mon, Oct 05@Masterstroke: LOL, that was my original thought. I've exploded plenty of clothing by accident. 

This upcoming product may allow effects close to that:
https://www.daz3d.com/forums/discussion/762176/coming-soon-voronoi-and-more-shatter-tool-for-daz-studio-commercial
https://www.daz3d.com/forums/discussion/762176/coming-soon-voronoi-and-more-shatter-tool-for-daz-studio-commercial
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Dareshiranu
Karma: 3,137
Wed, Oct 07I asked a question in the Daz forum thread "above" regarding the tools applicability to cloth. I have yet to see if there's a reply. It isn't out yet, but is in the evaluation que as far as I could gather, so hopefully an answer will come, and be positive. The one useful tidbit I gathered from the thread was that you could control the amount of fragmentation, so if you kept it small and it did work on clothing, then it seems like it might do what the OP desires, or something close to it.
To the original poster, The example is a postwork paint effect.
not a 3d product.
can 3d products break apart like that, it would need ridiculous number of polygons.
not a 3d product.
can 3d products break apart like that, it would need ridiculous number of polygons.
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I haven't tried it but if you need to do it in 3D then maybe scaling the clothes up and applying a mask that turns the texture into pieces would work.
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G3 Renderworks
Karma: 4,174
Mon, Oct 05Maybe some kind of cloth brush in photoshop/gimp. AI could possibly generate something as well.
If I understand your request correctly, you're looking for a script that works in Daz and splits any piece of clothing
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I'm working on a clothing explosion script; this is my first successful result.
The image shows the G8F original dress and the exploded version.
Am I on the right track?
link to the dress used for the test
https://www.renderhub.com/guy91600/fairway-polo-dress-for-genesis-8-female

The image shows the G8F original dress and the exploded version.
Am I on the right track?
link to the dress used for the test
https://www.renderhub.com/guy91600/fairway-polo-dress-for-genesis-8-female

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Were-Monkey
Karma: 352
Wed, Oct 07Wow! Your definitely on the right track. That's the most progress I've seen someone make, everyone else who's messaged me only asking me for money first before they made anything...
work in progress

Since the explosion takes a bit of processing time, a progress window will appear to confirm that Daz hasn't crashed.

Since the explosion takes a bit of processing time, a progress window will appear to confirm that Daz hasn't crashed.

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Were-Monkey
Karma: 352
Thu, Oct 08Looking good, guy91600!!! It'll will need a texture to clean up the pixel bits before you finalize it.
Were-Monkey
Karma: 352
Fri, Oct 09I was talking about the blocky edges of the fabric, they need some realistic rip & tare.
guy91600
Karma: 21,871
Fri, Oct 09pour l'instant le script en est toujours à la phase de calcul de l'explosion, test de plusieurs algorithmes pour obtenir un maximum de fragment de meme taille ni trop gros ni trop petit.
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For now, the script is still in the explosion calculation phase, testing various algorithms to generate the maximum number of fragments of uniform size—neither too large nor too small. Some tests take three hours to run.
I have noted that realistic rip & tare.is part of the requirements.
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For now, the script is still in the explosion calculation phase, testing various algorithms to generate the maximum number of fragments of uniform size—neither too large nor too small. Some tests take three hours to run.
I have noted that realistic rip & tare.is part of the requirements.
That looks pretty interesting guy91600, perhaps Were-Monkey won't be the only individual wanting such a product?
I mean me, BTW
I mean me, BTW

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Were-Monkey
Karma: 352
Thu, Oct 08Oh, no! I couldn't selfishly keep this product to myself... I wanted this idea for everyone.
guy91600
Karma: 21,871
Fri, Oct 09oui le produit sera dans mon magasin, lorsqu'il sera fini car pour le moment il y a encore la taille des fragments qui pour certains sont un peu trop grand et qui doivent être modulable en fonction de la taille du vetement à exploser.
guy91600
Karma: 21,871
Fri, Oct 09Yes, the product will be available in my shop once it is finalized; for the moment, the fragment sizes—some of which are a bit too large—still need to be adjustable based on the size of the garment being "exploded."
I've been testing curved 3D filaments with different lengths, shapes and orientations. Before going further, I'd like to get your opinion on one thing.
For the final effect, would you prefer to see actual pieces of the clothing scattered around the figure, enhanced with filaments to give the explosion more movement, or would you prefer the filaments themselves to form the main exploding fragments?
Or perhaps a combination of both?
Since your goal is to make the effect work with different Genesis generations and any clothing, I'd like to take your expectations into account before deciding on the final approach.
For the final effect, would you prefer to see actual pieces of the clothing scattered around the figure, enhanced with filaments to give the explosion more movement, or would you prefer the filaments themselves to form the main exploding fragments?
Or perhaps a combination of both?
Since your goal is to make the effect work with different Genesis generations and any clothing, I'd like to take your expectations into account before deciding on the final approach.
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Were-Monkey
Karma: 352
Sun, Oct 11Yes, I'd like some extra control for more variety for comic book poses.
Were-Monkey
Karma: 352
Sun, Oct 11I would definitely prefer the ability to separate the explosion into parts, like arms, front torso, back torso, butt, crotch, legs & feet.
guy91600
Karma: 21,871
Mon, Oct 12Just a quick update on the clothing explosion script. I'm working on a more advanced version that will break clothing into smaller individual pieces rather than simply using long trails or filaments.
Getting the mesh fragmentation to work properly while preserving the clothing's materials and geometry is taking longer than expected, so the script will need a little more time before it's ready for release.
I'd rather take the time to get it working properly than release something unreliable. Thanks for your patience!
Getting the mesh fragmentation to work properly while preserving the clothing's materials and geometry is taking longer than expected, so the script will need a little more time before it's ready for release.
I'd rather take the time to get it working properly than release something unreliable. Thanks for your patience!
Testing of the size and various shapes of fabric strands formed during the explosion of the garment.


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Burst test on a garment other than a dress to verify that the app will explode all garments.


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Were-Monkey
Karma: 352
Wed, Oct 14Any chance I could play test it? This looks super fun to use. I'll also make you some renders to help showcase it when you sell it.
First test of the dialog box in French.
The checkboxes are named after the existing components of the garment to be exploded; therefore, the number and labels of the checkboxes will vary depending on the garment-such as a dress, trousers, or shoes-and on the specific version (Genesis, Kid, Victoria, or Michael).

The checkboxes are named after the existing components of the garment to be exploded; therefore, the number and labels of the checkboxes will vary depending on the garment-such as a dress, trousers, or shoes-and on the specific version (Genesis, Kid, Victoria, or Michael).

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Were-Monkey
Karma: 352
Sun, Oct 18Funny, I didn't even think about headwear because I barely use them for my models. Not feature I'd be using but at least it will be there for someone else who uses hats or hoods.
Clothing Exploder - New Progress
I've made further progress on my clothing explosion project for DAZ Studio.
The first render shows a fully exploded G9F overall, including the buttons breaking into smaller pieces and scattering around the garment.
The second render demonstrates a more controlled approach: only the Chest Upper region of a G8F dress is exploded, while the rest of the garment remains in place.
These tests are helping me develop a more flexible clothing explosion tool, with the goal of supporting both full-garment explosions and selective regional explosions.
More work is still ahead, but I'm very pleased with these results!


I've made further progress on my clothing explosion project for DAZ Studio.
The first render shows a fully exploded G9F overall, including the buttons breaking into smaller pieces and scattering around the garment.
The second render demonstrates a more controlled approach: only the Chest Upper region of a G8F dress is exploded, while the rest of the garment remains in place.
These tests are helping me develop a more flexible clothing explosion tool, with the goal of supporting both full-garment explosions and selective regional explosions.
More work is still ahead, but I'm very pleased with these results!


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I don't think buttons need to be in pieces, unless it's being vaporized.
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guy91600
Karma: 21,871
Wed, Oct 21The behavior is quite unexpected: when I blow up the entire garment, the buttons are vaporized, but if I only blow up the upper chest area, the buttons remain intact and attached to the fabric.
The tool is on line
Explode clothing for Genesis 3 Male, Genesis 3 Female, Gensis 8 Male, Gensis 8 Female and Gensis 9
https://www.renderhub.com/guy91600/clothingexploder-v1-tool-for-g3-g8

Explode clothing for Genesis 3 Male, Genesis 3 Female, Gensis 8 Male, Gensis 8 Female and Gensis 9
https://www.renderhub.com/guy91600/clothingexploder-v1-tool-for-g3-g8

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