! REPORT
More Irene but Still a Work in Progress
3D Render by Luxe MuseI've changed a few little things since her last render. Her ears are now a little different, and so are her cheeks, the details of her lips, and her eyebrows.
"I've changed a few little things "
A few little things that take an incredible amount of time, but that elevate the result to the next level!
A few little things that take an incredible amount of time, but that elevate the result to the next level!
REPLY
! REPORT
Luxe Muse
Karma: 9,471
Wed, Nov 04Thank you, Guy! Yeah, I’ve been feeling really distracted and discouraged too
But hopefully I’m back. I just finished all her corrective morphs for her debut. Now I need to do some iterations on her skin again, especially her roughness and specular weight maps.
I also noticed myself somewhat duplicating Amelia and Siena. And although I think they’re beautiful, I wanted to go back to a little more down-to-earth with one or two non-common beauty features like Milena had (this is all my personal perception of them, and I understand others might disagree with how I perceive beauty/cuteness in these characters).
But hopefully I’m back. I just finished all her corrective morphs for her debut. Now I need to do some iterations on her skin again, especially her roughness and specular weight maps.I also noticed myself somewhat duplicating Amelia and Siena. And although I think they’re beautiful, I wanted to go back to a little more down-to-earth with one or two non-common beauty features like Milena had (this is all my personal perception of them, and I understand others might disagree with how I perceive beauty/cuteness in these characters).
guy91600
Karma: 21,953
Wed, Nov 04It’s a natural tendency for character modelers to end up creating characters that look alike. I have the same flaw—my skirts and dresses are always above the knee. The explanation is simple: I just don’t think long, conforming dresses in Daz look natural.
For a change of pace, and to add a bit of diversity to your store, why not create a boy?
For a change of pace, and to add a bit of diversity to your store, why not create a boy?

Luxe Muse
Karma: 9,471
Wed, Nov 04Yeah!!
Regarding the boy, it's not for lack of trying. I do have two adult males and a boy, but I don't like how they look. One adult male has a complete skin, and I hate it. My boy has almost his skin done, and I hate it too
It's been in my plans for a while, and I have spent some time on them across three attempts. Maybe after Irene I'll give it a fourth go and finish up one of them.
Regarding the boy, it's not for lack of trying. I do have two adult males and a boy, but I don't like how they look. One adult male has a complete skin, and I hate it. My boy has almost his skin done, and I hate it too

It's been in my plans for a while, and I have spent some time on them across three attempts. Maybe after Irene I'll give it a fourth go and finish up one of them.
guy91600
Karma: 21,953
Wed, Nov 04je ne sais pas pourquoi tout le monde s'obstine à faire des gens parfaits avec des peaux parfaites, il est vrai que mes essais de visages avec des boutons d'acnés, et autres ont été un échec commercial complet !
Luxe Muse
Karma: 9,471
Wed, Nov 04It's not just that for me, but I don't know how to explain it. Truth be told, I generally don't like my own color maps after a few months and have the urge to go make a new set. I did it with a few of my characters, Siena being one of them, and Milena had a remake too.
I also have harsh critics at home. My eldest is the harshest, hi, hi, hi. If it's not approved, I don't release
I also have harsh critics at home. My eldest is the harshest, hi, hi, hi. If it's not approved, I don't release
















































