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POMAROSA-05 TROIS
3D Render by JADICUSPOMAROSA-05 TROIS
Third Generation Project
A refined evolution of the original POMAROSA unit, the Third Generation Project represents the fusion of industrial warfare engineering and synthetic elegance.
Towering beneath the cold architecture of a massive industrial complex, POMAROSA-05 carries a devastating heavy weapon platform designed with brutal efficiency and precision. Wrapped in illuminated crimson cabling and clad in sleek biomechanical armor, she stands as both machine and symbol — engineered power disguised as beauty.
This piece was also an opportunity to revisit POMAROSA once again while exploring new techniques, cinematic presentation ideas, lighting approaches, and enhanced detailing workflows. The goal was to push the character further visually without losing the original identity, composition, or atmosphere that defined the earlier versions.
The scene embraces a cinematic poster aesthetic inspired by sci-fi films, futuristic propaganda imagery, and high-impact concept art. Dramatic lighting, reflective metallic surfaces, atmospheric industrial structures, and controlled color contrast create a presentation focused entirely on presence, scale, and silhouette.
Created primarily in DAZ Studio with custom Blender weapon modeling and finishing work in Affinity Photo.
ZERO AI.
No generative AI, AI enhancement, AI upscaling, or AI-assisted image creation tools were used in the production of this artwork.
Third Generation Project
A refined evolution of the original POMAROSA unit, the Third Generation Project represents the fusion of industrial warfare engineering and synthetic elegance.
Towering beneath the cold architecture of a massive industrial complex, POMAROSA-05 carries a devastating heavy weapon platform designed with brutal efficiency and precision. Wrapped in illuminated crimson cabling and clad in sleek biomechanical armor, she stands as both machine and symbol — engineered power disguised as beauty.
This piece was also an opportunity to revisit POMAROSA once again while exploring new techniques, cinematic presentation ideas, lighting approaches, and enhanced detailing workflows. The goal was to push the character further visually without losing the original identity, composition, or atmosphere that defined the earlier versions.
The scene embraces a cinematic poster aesthetic inspired by sci-fi films, futuristic propaganda imagery, and high-impact concept art. Dramatic lighting, reflective metallic surfaces, atmospheric industrial structures, and controlled color contrast create a presentation focused entirely on presence, scale, and silhouette.
Created primarily in DAZ Studio with custom Blender weapon modeling and finishing work in Affinity Photo.
ZERO AI.
No generative AI, AI enhancement, AI upscaling, or AI-assisted image creation tools were used in the production of this artwork.
I changed the weapon, made a new one, because I was having a hard time posing her with the other weapon, as it was way too bulky. So I went for a plasma rocket launcher instead.
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I also removed the BIG metal block on her forehead and replaced it with a more subtle 05 instead. I think she looks prettier now.
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What an amazing wicked cool render, I love inventive works and this one pushes all my buttons. Yay
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JADICUS
Karma: 1,313
Thu, May 21LOL Thank you! I hope I pushed all the right ones and not the auto destroy ones.
I appreciate your support.
I appreciate your support.POMAROSA-05 TROIS
x6 [+]Mon, May 18
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