Submit Your RenderFLIR Star SAFIRE 380 HDc 3D Model

Not Rated Yet











! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | pukamakara |
| Published: | Jan 25, 2020 |
| Download Size: | 12.7 MB |
| Game Ready: | Yes |
| Polygons: | 4,612 |
| Vertices: | 4,820 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | – |
| Animated: | – |
Statistics
| Favorites: | 1 |
| Likes: | 0 |
| Views: | 392 |
Item Ratings

Not Rated Yet
FLIR Star SAFIRE 380 HDc 3D Model
Realistic 3d model of Electro-optical sensor FLIR Star SAFIRE 380 HDc
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: m
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 37 x 60 x 50 cm (14.5 x 28.3 x 20 inch)
- The model contains
4 612 polys
8 906 tris
4 820 verts
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG):
=========================
Main 2048x2048:
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: m
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects(Draw Calls)
- The model has dimensions 37 x 60 x 50 cm (14.5 x 28.3 x 20 inch)
- The model contains
4 612 polys
8 906 tris
4 820 verts
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG):
=========================
Main 2048x2048:
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files


































