! REPORT
Softbody Simulation Plugin for DAZ (Add Bake Simulation)
AI-Enhanced 3D Render by intenzoBake Simulation (Timeline Cache & Morph Export). The Bake Simulation section provides three workflow tools:
- Bake Timeline: Steps through the active timeline play range with a progress bar, caches the simulated vertex offsets for every frame, and places keyframes on the Daz Studio Timeline ("Baked Simulation Frame"). Once baked, timeline scrubbing in either direction, viewport playback, and animation rendering play back immediately and deterministically (including fitted clothing follow).
- Bake Frame to Morph: Converts the current simulated soft-tissue shape into a native Daz Studio morph slider ("Baked SoftBody Simulation" under Parameters -> Soft Tissue) and pauses live physics so you can dial the morph (0‥100%) and save the shape directly inside .duf scene files.
- Clear Bake: Clears the baked timeline cache, resets the baked morph slider to 0, and restores live interactive soft-body physics.
- Bake Timeline: Steps through the active timeline play range with a progress bar, caches the simulated vertex offsets for every frame, and places keyframes on the Daz Studio Timeline ("Baked Simulation Frame"). Once baked, timeline scrubbing in either direction, viewport playback, and animation rendering play back immediately and deterministically (including fitted clothing follow).
- Bake Frame to Morph: Converts the current simulated soft-tissue shape into a native Daz Studio morph slider ("Baked SoftBody Simulation" under Parameters -> Soft Tissue) and pauses live physics so you can dial the morph (0‥100%) and save the shape directly inside .duf scene files.
- Clear Bake: Clears the baked timeline cache, resets the baked morph slider to 0, and restores live interactive soft-body physics.

















































