! REPORT
A Test of Dreamlight's The Suburbs Post Hurricane
3D Render by EltucoI just purchased Dreamlight's post-hurricane adaptation of Stonemason's 'The Suburbs' over at DAZ and ran it for a peek. It didn't disappoint.
For those who have yet to explore Dreamlight's ready to render sets, I highly recommend giving at least one a try. The general principle behind these is the application of lighting, cameras and possibly an HDRI to an existing scene setting with 'solid' props. He's done both interior and exterior scenes; in this render we have his magic applied to Stonemason's superb and encompassing 'The Suburbs' with the existing props redone to represent extensive damage. A skydome from Orestes was added for a contrasting sunset look which arguably makes the image too dark for a test, and one of the included wide-angle cameras used. There were no added props, re-texturing, or other techniques to further enhance the image beyond a quick run in Gigapixel that really wasn't necessary. With a few clicks, what you see is what you'll get.
In short, Dreamlight and Stonemason in the same product will just about ensure a striking image. Their products can be memory and runtime heavy but present no issues with a modestly powerful machine. This image was rendered in 2 minutes on an ancient 1080ti.
A post-apocalyptic version would be right up Dreamlight's alley and a go-to for TLOU 2 fanart....
For those who have yet to explore Dreamlight's ready to render sets, I highly recommend giving at least one a try. The general principle behind these is the application of lighting, cameras and possibly an HDRI to an existing scene setting with 'solid' props. He's done both interior and exterior scenes; in this render we have his magic applied to Stonemason's superb and encompassing 'The Suburbs' with the existing props redone to represent extensive damage. A skydome from Orestes was added for a contrasting sunset look which arguably makes the image too dark for a test, and one of the included wide-angle cameras used. There were no added props, re-texturing, or other techniques to further enhance the image beyond a quick run in Gigapixel that really wasn't necessary. With a few clicks, what you see is what you'll get.
In short, Dreamlight and Stonemason in the same product will just about ensure a striking image. Their products can be memory and runtime heavy but present no issues with a modestly powerful machine. This image was rendered in 2 minutes on an ancient 1080ti.
A post-apocalyptic version would be right up Dreamlight's alley and a go-to for TLOU 2 fanart....











































