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Hunter of the Ion Winds
3D Render by DustRiderStory:
Mist coiled around the ruins of the Pass to Clovaich as Karesh stepped from the shadows, her striped skin catching the faint blue glow of the twin moons overhead. She moved with the quiet certainty of someone who had survived too many hunts to fear the next one. The ancient metal plates on her shoulder hummed softly, syncing with the pulse of her weapon; a relic from a forgotten empire, reforged to suit her own brutal elegance. Every step she took stirred the dust of long dead civilizations, but she walked as though she belonged to all of them.
Her quarry had fled into the labyrinthine of canyons beyond the outpost, believing the night would hide him. It never did. Karesh’s senses stretched far beyond human limits; she could taste the ionized air left in the wake of his stolen skimmer, hear the faint metallic echo of his boots scraping stone. The hunt was not a job to her, it was a ritual, a way of honoring the ancestors whose markings she bore. With each breath, she felt their presence guiding her deeper into the dark.
When she finally found him, cornered against a collapsed starship hull, he raised his hands in trembling surrender. But Karesh didn’t lift her weapon. Instead, she studied him with a calm, predatory patience. “You ran,she said, her voice low and resonant, “but you didn’t understand what you were running from.The wind shifted, carrying the scent of ozone and the promise of a storm. As lightning split the sky behind her, she stepped forward—not as an executioner, but as the inevitable force he had never stood a chance of escaping.
Image info:
I had so other things in mind when I started this image. As I went through my content library and idea and alternate image began to emerge. The character is Aureska Hol HD and her outfit is Warrior Queen V1 for G8F. The environment prop is Arches of the Past and I added Iray Ground Fog and Fog, as well as colored and emissive "steam" from Jepe's SteamZ. The primary lighting is an HDRI, and I added 10 colored spotlights for rim lighting.
Minor post work was done in Gimp. I adjusted levels, added vignette, added a touch of unsharp mask, added a touch of light glow with G'MIC-Qt, and of course the signature.
Thanks for stopping by!
Note: The image is 3840x3413. If you want to see the full resolution image please right click on the image and open it in a new tab.
Mist coiled around the ruins of the Pass to Clovaich as Karesh stepped from the shadows, her striped skin catching the faint blue glow of the twin moons overhead. She moved with the quiet certainty of someone who had survived too many hunts to fear the next one. The ancient metal plates on her shoulder hummed softly, syncing with the pulse of her weapon; a relic from a forgotten empire, reforged to suit her own brutal elegance. Every step she took stirred the dust of long dead civilizations, but she walked as though she belonged to all of them.
Her quarry had fled into the labyrinthine of canyons beyond the outpost, believing the night would hide him. It never did. Karesh’s senses stretched far beyond human limits; she could taste the ionized air left in the wake of his stolen skimmer, hear the faint metallic echo of his boots scraping stone. The hunt was not a job to her, it was a ritual, a way of honoring the ancestors whose markings she bore. With each breath, she felt their presence guiding her deeper into the dark.
When she finally found him, cornered against a collapsed starship hull, he raised his hands in trembling surrender. But Karesh didn’t lift her weapon. Instead, she studied him with a calm, predatory patience. “You ran,she said, her voice low and resonant, “but you didn’t understand what you were running from.The wind shifted, carrying the scent of ozone and the promise of a storm. As lightning split the sky behind her, she stepped forward—not as an executioner, but as the inevitable force he had never stood a chance of escaping.
Image info:
I had so other things in mind when I started this image. As I went through my content library and idea and alternate image began to emerge. The character is Aureska Hol HD and her outfit is Warrior Queen V1 for G8F. The environment prop is Arches of the Past and I added Iray Ground Fog and Fog, as well as colored and emissive "steam" from Jepe's SteamZ. The primary lighting is an HDRI, and I added 10 colored spotlights for rim lighting.
Minor post work was done in Gimp. I adjusted levels, added vignette, added a touch of unsharp mask, added a touch of light glow with G'MIC-Qt, and of course the signature.
Thanks for stopping by!
Note: The image is 3840x3413. If you want to see the full resolution image please right click on the image and open it in a new tab.
Hunter of the Ion Winds
x2 [+]Sat, Feb 14
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